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Battlefield Hardline Weapon comparison: FN FAL vs CAR-556
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
!

Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

FN FAL
+ None + None
vs
CAR-556
+ None + None
Advantages of FN FAL + None + None
Much more max damage
33
vs
24
FN FAL does 38% more damage at close range
Much more min damage
22
vs
12
FN FAL does 83% more damage at long range
Damage-drop off starts a lot further
30 m
vs
8 m
FN FAL's Damage drop-off starts 275% further
Damage-drop off ends a lot further
60 m
vs
50 m
FN FAL's Damage drop-off ends 20% further
Much longer maximum distance
1050 m
vs
750 m
FN FAL's bullets fly 40% further
Much faster tactical reload (Bullets left)
1.8 s
vs
2.4 s
FN FAL reloads 25% faster when there is a bullet in the chamber
Much faster empty reload
2.5 s
vs
3.67 s
FN FAL reloads 32% faster when there's no bullet in the chamber
Much higher muzzle velocity
700 m/s
vs
500 m/s
FN FAL's bullets fly 40% faster
Faster Recoil decrease (ADS, Stand)
20
vs
18
FN FAL recovers 11% faster from recoil (ADS, Stand)
A bit lower first shot recoil multiplier
1.2 x
vs
2 x
FN FAL's First shot recoil multiplier is 40% lower
Significantly less spread (ADS, not moving)
0.15
vs
0.2
FN FAL has 25% lower ADS base spread (Not moving)
Significantly less spread (HIP, Stand, Not moving)
2
vs
3
FN FAL has 33% lower HIP base spread (Standing, Not moving)
Advantages of CAR-556 + None + None
Much larger magazine
41
vs
21
CAR-556 has 95% bigger magazine
Significatly less upwards recoil (ADS, Stand)
0.35
vs
1.3
CAR-556 has 73% less upwards kick (ADS, Stand)
Significatly less recoil to left (ADS, Stand)
0.15
vs
0.33
CAR-556 has 55% less kick to left (ADS, Stand)
Slightly less recoil to right (ADS, Stand)
0.25
vs
0.35
CAR-556 has 29% less kick to right (ADS, Stand)
Significantly less spread (ADS, moving)
0.5
vs
1
CAR-556 has 50% lower ADS base spread (Moving)
Significantly less spread increase per shot
0.15
vs
0.28
Spread increases 46% less on CAR-556 when shooting
Equal stats on FN FAL + None + None and CAR-556 + None + None
Same fire rate
700 rpm
vs
700 rpm
Both guns cycle at the same rate
Equal bullet drop
15 m/s²
vs
15 m/s²
Both guns have same bullet drop
Same amount of spread (HIP, Crouching, Not moving)
2.5
vs
2.5
Both guns have same amount of HIP spread (Crouch, Not moving)
Same amount of spread (HIP, Prone, Not moving)
2
vs
2
Both guns have same amount of HIP spread (Prone, Not moving)
Same amount of spread (HIP, Stand, Moving)
3.5
vs
3.5
Both guns have same amount of HIP spread (Standing, Moving)
Same amount of spread (HIP, Crouching, Moving)
3
vs
3
Both guns have same amount of HIP spread (Crouch, Moving)
Same amount of spread (HIP, Prone, Moving)
2.5
vs
2.5
Both guns have same amount of HIP spread (Prone, Moving)
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