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Battlefield Hardline Weapon comparison: FN FAL vs Nail Gun
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
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Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

FN FAL
+ None + None
vs
Nail Gun
+ None + None
Advantages of FN FAL + None + None
Damage-drop off starts a lot further
30 m
vs
10 m
FN FAL's Damage drop-off starts 200% further
Damage-drop off ends a lot further
60 m
vs
20 m
FN FAL's Damage drop-off ends 200% further
Much larger magazine
21
vs
10
FN FAL has 110% bigger magazine
Way less bullet drop
15 m/s²
vs
80 m/s²
FN FAL has 81% less bullet drop
Much longer maximum distance
1050 m
vs
150 m
FN FAL's bullets fly 600% further
Much faster empty reload
2.5 s
vs
3.1 s
FN FAL reloads 19% faster when there's no bullet in the chamber
Much higher muzzle velocity
700 m/s
vs
150 m/s
FN FAL's bullets fly 367% faster
A bit lower first shot recoil multiplier
1.2 x
vs
2 x
FN FAL's First shot recoil multiplier is 40% lower
Significantly less spread (ADS, not moving)
0.15
vs
0.3
FN FAL has 50% lower ADS base spread (Not moving)
Advantages of Nail Gun + None + None
Much more max damage
55
vs
33
Nail Gun does 67% more damage at close range
Much more min damage
45
vs
22
Nail Gun does 105% more damage at long range
Much higher fire rate
900 rpm
vs
700 rpm
Nail Gun fires rounds 29% faster
A bit faster tactical reload (Bullets left)
1.5 s
vs
1.8 s
Nail Gun reloads 17% faster when there is a bullet in the chamber
Significatly less upwards recoil (ADS, Stand)
0.35
vs
1.3
Nail Gun has 73% less upwards kick (ADS, Stand)
Slightly less recoil to left (ADS, Stand)
0.2
vs
0.33
Nail Gun has 39% less kick to left (ADS, Stand)
Slightly less recoil to right (ADS, Stand)
0.2
vs
0.35
Nail Gun has 43% less kick to right (ADS, Stand)
A lot faster Recoil decrease (ADS, Stand)
30
vs
20
Nail Gun recovers 50% faster from recoil (ADS, Stand)
Significantly less spread (ADS, moving)
0.3
vs
1
Nail Gun has 70% lower ADS base spread (Moving)
Slightly less spread increase per shot
0.25
vs
0.28
Spread increases 11% less on Nail Gun when shooting
Significantly less spread (HIP, Stand, Not moving)
0.8
vs
2
Nail Gun has 60% lower HIP base spread (Standing, Not moving)
Significantly less spread (HIP, Crouching, Not moving)
0.8
vs
2.5
Nail Gun has 68% lower HIP base spread (Crouch, Not moving)
Significantly less spread (HIP, Prone, Not moving)
0.8
vs
2
Nail Gun has 60% lower HIP base spread (Prone, Not moving)
Significantly less spread (HIP, Stand, Moving)
0.8
vs
3.5
Nail Gun has 77% lower HIP base spread (Standing, Moving)
Significantly less spread (HIP, Crouching, Moving)
0.3
vs
3
Nail Gun has 90% lower HIP base spread (Crouch, Moving)
Significantly less spread (HIP, Prone, Moving)
0.3
vs
2.5
Nail Gun has 88% lower HIP base spread (Prone, Moving)
Equal stats on FN FAL + None + None and Nail_Gun + None + None
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