Symthic was shut down on January 11th, 2019. You're viewing an archive of this page from 2019-01-12 at 20:36. Thank you all for your support! Please get in touch via the Curse help desk if you need any support using this archive. Join Symthic on Discord.

10 950 453 views
Battlefield Hardline Weapon comparison: FN FAL vs SG 510
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
!

Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

FN FAL
+ None + None
vs
SG 510
+ None + None
Advantages of FN FAL + None + None
Damage-drop off starts a lot further
30 m
vs
20 m
FN FAL's Damage drop-off starts 50% further
Damage-drop off ends a lot further
60 m
vs
50 m
FN FAL's Damage drop-off ends 20% further
Much higher fire rate
700 rpm
vs
600 rpm
FN FAL fires rounds 17% faster
A bit faster tactical reload (Bullets left)
1.8 s
vs
1.9 s
FN FAL reloads 5% faster when there is a bullet in the chamber
A lot faster Recoil decrease (ADS, Stand)
20
vs
15
FN FAL recovers 33% faster from recoil (ADS, Stand)
Significantly less spread (ADS, not moving)
0.15
vs
0.2
FN FAL has 25% lower ADS base spread (Not moving)
Advantages of SG 510 + None + None
Bigger magazine
25
vs
21
SG 510 has 19% bigger magazine
A bit faster empty reload
2.4 s
vs
2.5 s
SG 510 reloads 4% faster when there's no bullet in the chamber
Significatly less upwards recoil (ADS, Stand)
0.9
vs
1.3
SG 510 has 31% less upwards kick (ADS, Stand)
Significatly less recoil to left (ADS, Stand)
0.15
vs
0.33
SG 510 has 55% less kick to left (ADS, Stand)
Slightly less recoil to right (ADS, Stand)
0.25
vs
0.35
SG 510 has 29% less kick to right (ADS, Stand)
A bit lower first shot recoil multiplier
1.1 x
vs
1.2 x
SG 510's First shot recoil multiplier is 8% lower
Significantly less spread increase per shot
0.2
vs
0.28
Spread increases 29% less on SG 510 when shooting
Equal stats on FN FAL + None + None and SG_510 + None + None
Same maximum damage
33
vs
33
Both do same damage at close range
Same minimum damage
22
vs
22
Both do same damage at long range
Equal bullet drop
15 m/s²
vs
15 m/s²
Both guns have same bullet drop
Same maximum distance
1050 m
vs
1050 m
Both guns have the same maximum range
Same muzzle velocity
700 m/s
vs
700 m/s
Both guns have same muzzle velocity
Same amount of spread (ADS, moving)
1
vs
1
Both guns have same amount of ADS spread (Moving)
Same amount of spread (HIP, Stand, Not moving)
2
vs
2
Both guns have same amount of HIP spread (Standing, Not moving)
Same amount of spread (HIP, Crouching, Not moving)
2.5
vs
2.5
Both guns have same amount of HIP spread (Crouch, Not moving)
Same amount of spread (HIP, Prone, Not moving)
2
vs
2
Both guns have same amount of HIP spread (Prone, Not moving)
Same amount of spread (HIP, Stand, Moving)
3.5
vs
3.5
Both guns have same amount of HIP spread (Standing, Moving)
Same amount of spread (HIP, Crouching, Moving)
3
vs
3
Both guns have same amount of HIP spread (Crouch, Moving)
Same amount of spread (HIP, Prone, Moving)
2.5
vs
2.5
Both guns have same amount of HIP spread (Prone, Moving)
26.042938232422