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Battlefield Hardline Weapon comparison: M16A3 vs HCAR
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
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Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

M16A3
+ None + None
vs
HCAR
+ None + None
Advantages of M16A3 + None + None
Damage-drop off starts a lot further
35 m
vs
20 m
M16A3's Damage drop-off starts 75% further
Damage-drop off ends a lot further
60 m
vs
50 m
M16A3's Damage drop-off ends 20% further
Much higher fire rate
800 rpm
vs
450 rpm
M16A3 fires rounds 78% faster
Slightly higher maximum distance
975 m
vs
900 m
M16A3's bullets fly 8% further
Higher muzzle velocity
650 m/s
vs
600 m/s
M16A3's bullets fly 8% faster
Significatly less upwards recoil (ADS, Stand)
0.5
vs
0.7
M16A3 has 29% less upwards kick (ADS, Stand)
Significantly less spread increase per shot
0.11
vs
0.3
Spread increases 63% less on M16A3 when shooting
Advantages of HCAR + None + None
Much more max damage
33
vs
24
HCAR does 38% more damage at close range
Much more min damage
22
vs
13
HCAR does 69% more damage at long range
A bit faster tactical reload (Bullets left)
2.05 s
vs
2.38 s
HCAR reloads 14% faster when there is a bullet in the chamber
A bit faster empty reload
2.6 s
vs
2.72 s
HCAR reloads 4% faster when there's no bullet in the chamber
Slightly less recoil to left (ADS, Stand)
0.2
vs
0.28
HCAR has 29% less kick to left (ADS, Stand)
Slightly less recoil to right (ADS, Stand)
0.2
vs
0.25
HCAR has 20% less kick to right (ADS, Stand)
Much lower first shot recoil multiplier
1.1 x
vs
2.5 x
HCAR's First shot recoil multiplier is 56% lower
Significantly less spread (HIP, Stand, Not moving)
2
vs
3
HCAR has 33% lower HIP base spread (Standing, Not moving)
Significantly less spread (HIP, Crouching, Not moving)
2
vs
2.75
HCAR has 27% lower HIP base spread (Crouch, Not moving)
Slightly less spread (HIP, Prone, Not moving)
2
vs
2.5
HCAR has 20% lower HIP base spread (Prone, Not moving)
Significantly less spread (HIP, Prone, Moving)
2.5
vs
3.5
HCAR has 29% lower HIP base spread (Prone, Moving)
Equal stats on M16A3 + None + None and HCAR + None + None
Equal magazine size
31
vs
31
Both guns have equal sized magazine
Equal bullet drop
15 m/s²
vs
15 m/s²
Both guns have same bullet drop
Same Recoil decrease (ADS, Stand)
12
vs
12
Both guns recover from recoil as fast as the other (ADS, Stand)
Same amount of spread (ADS, not moving)
0.2
vs
0.2
Both guns have same amount of ADS spread (Not moving)
Same amount of spread (ADS, moving)
1
vs
1
Both guns have same amount of ADS spread (Moving)
Same amount of spread (HIP, Stand, Moving)
3.5
vs
3.5
Both guns have same amount of HIP spread (Standing, Moving)
Same amount of spread (HIP, Crouching, Moving)
3
vs
3
Both guns have same amount of HIP spread (Crouch, Moving)
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