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Battlefield Hardline Weapon comparison: M1A1 vs CAR-556
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
!

Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

M1A1
+ None + None
vs
CAR-556
+ None + None
Advantages of M1A1 + None + None
Damage-drop off starts a lot further
15 m
vs
8 m
M1A1's Damage drop-off starts 88% further
Slightly higher fire rate
725 rpm
vs
700 rpm
M1A1 fires rounds 4% faster
A bit faster tactical reload (Bullets left)
2.25 s
vs
2.4 s
M1A1 reloads 6% faster when there is a bullet in the chamber
Slightly less recoil to right (ADS, Stand)
0.15
vs
0.25
M1A1 has 40% less kick to right (ADS, Stand)
Faster Recoil decrease (ADS, Stand)
20
vs
18
M1A1 recovers 11% faster from recoil (ADS, Stand)
A bit lower first shot recoil multiplier
1.8 x
vs
2 x
M1A1's First shot recoil multiplier is 10% lower
Significantly less spread (HIP, Stand, Not moving)
0.5
vs
3
M1A1 has 83% lower HIP base spread (Standing, Not moving)
Significantly less spread (HIP, Crouching, Not moving)
0.5
vs
2.5
M1A1 has 80% lower HIP base spread (Crouch, Not moving)
Significantly less spread (HIP, Prone, Not moving)
0.5
vs
2
M1A1 has 75% lower HIP base spread (Prone, Not moving)
Significantly less spread (HIP, Stand, Moving)
1
vs
3.5
M1A1 has 71% lower HIP base spread (Standing, Moving)
Significantly less spread (HIP, Crouching, Moving)
1.25
vs
3
M1A1 has 58% lower HIP base spread (Crouch, Moving)
Significantly less spread (HIP, Prone, Moving)
1.25
vs
2.5
M1A1 has 50% lower HIP base spread (Prone, Moving)
Advantages of CAR-556 + None + None
Damage-drop off ends a lot further
50 m
vs
35 m
CAR-556's Damage drop-off ends 43% further
Much larger magazine
41
vs
30
CAR-556 has 37% bigger magazine
Much longer maximum distance
750 m
vs
480 m
CAR-556's bullets fly 56% further
A bit faster empty reload
3.67 s
vs
3.73 s
CAR-556 reloads 2% faster when there's no bullet in the chamber
Much higher muzzle velocity
500 m/s
vs
320 m/s
CAR-556's bullets fly 56% faster
Slightly less recoil to left (ADS, Stand)
0.15
vs
0.2
CAR-556 has 25% less kick to left (ADS, Stand)
Significantly less spread (ADS, not moving)
0.2
vs
0.4
CAR-556 has 50% lower ADS base spread (Not moving)
Significantly less spread (ADS, moving)
0.5
vs
0.8
CAR-556 has 38% lower ADS base spread (Moving)
Significantly less spread increase per shot
0.15
vs
0.2
Spread increases 25% less on CAR-556 when shooting
Equal stats on M1A1 + None + None and CAR-556 + None + None
Same maximum damage
24
vs
24
Both do same damage at close range
Same minimum damage
12
vs
12
Both do same damage at long range
Equal bullet drop
15 m/s²
vs
15 m/s²
Both guns have same bullet drop
Same amount of upwards recoil (ADS, Stand)
0.35
vs
0.35
Both guns have equal amount of upwards kick (ADS, Stand)
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