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Battlefield Hardline Weapon comparison: M1A1 vs MP5K
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
!

Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

M1A1
+ None + None
vs
MP5K
+ None + None
Advantages of M1A1 + None + None
Little more min damage
12
vs
10
M1A1 does 20% more damage at long range
Damage-drop off starts a lot further
15 m
vs
8 m
M1A1's Damage drop-off starts 88% further
Damage-drop off ends a lot further
35 m
vs
20 m
M1A1's Damage drop-off ends 75% further
Much larger magazine
30
vs
21
M1A1 has 43% bigger magazine
A bit faster tactical reload (Bullets left)
2.25 s
vs
2.3 s
M1A1 reloads 2% faster when there is a bullet in the chamber
Significatly less recoil to right (ADS, Stand)
0.15
vs
0.4
M1A1 has 63% less kick to right (ADS, Stand)
A bit lower first shot recoil multiplier
1.8 x
vs
2.6 x
M1A1's First shot recoil multiplier is 31% lower
Slightly less spread (HIP, Stand, Not moving)
0.5
vs
1
M1A1 has 50% lower HIP base spread (Standing, Not moving)
Slightly less spread (HIP, Crouching, Not moving)
0.5
vs
1
M1A1 has 50% lower HIP base spread (Crouch, Not moving)
Slightly less spread (HIP, Prone, Not moving)
0.5
vs
1
M1A1 has 50% lower HIP base spread (Prone, Not moving)
Slightly less spread (HIP, Stand, Moving)
1
vs
1.5
M1A1 has 33% lower HIP base spread (Standing, Moving)
Advantages of MP5K + None + None
Much higher fire rate
850 rpm
vs
725 rpm
MP5K fires rounds 17% faster
Slightly higher maximum distance
630 m
vs
480 m
MP5K's bullets fly 31% further
A bit faster empty reload
3.3 s
vs
3.73 s
MP5K reloads 12% faster when there's no bullet in the chamber
Higher muzzle velocity
420 m/s
vs
320 m/s
MP5K's bullets fly 31% faster
Significatly less upwards recoil (ADS, Stand)
0.2
vs
0.35
MP5K has 43% less upwards kick (ADS, Stand)
Significantly less spread increase per shot
0.085
vs
0.2
Spread increases 58% less on MP5K when shooting
Equal stats on M1A1 + None + None and MP5K + None + None
Same maximum damage
24
vs
24
Both do same damage at close range
Equal bullet drop
15 m/s²
vs
15 m/s²
Both guns have same bullet drop
Same amount of recoil to left (ADS, Stand)
0.2
vs
0.2
Both kick to left as much as the other (ADS, Stand)
Same Recoil decrease (ADS, Stand)
20
vs
20
Both guns recover from recoil as fast as the other (ADS, Stand)
Same amount of spread (ADS, not moving)
0.4
vs
0.4
Both guns have same amount of ADS spread (Not moving)
Same amount of spread (ADS, moving)
0.8
vs
0.8
Both guns have same amount of ADS spread (Moving)
Same amount of spread (HIP, Crouching, Moving)
1.25
vs
1.25
Both guns have same amount of HIP spread (Crouch, Moving)
Same amount of spread (HIP, Prone, Moving)
1.25
vs
1.25
Both guns have same amount of HIP spread (Prone, Moving)
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