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Battlefield Hardline Weapon comparison: M1A1 vs SR-25 ECC
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
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Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

M1A1
+ None + None
vs
SR-25 ECC
+ None + None
Advantages of M1A1 + None + None
Much higher fire rate
725 rpm
vs
360 rpm
M1A1 fires rounds 101% faster
Much larger magazine
30
vs
21
M1A1 has 43% bigger magazine
A bit faster tactical reload (Bullets left)
2.25 s
vs
2.5 s
M1A1 reloads 10% faster when there is a bullet in the chamber
Significatly less upwards recoil (ADS, Stand)
0.35
vs
0.5
M1A1 has 30% less upwards kick (ADS, Stand)
Significatly less recoil to right (ADS, Stand)
0.15
vs
0.6
M1A1 has 75% less kick to right (ADS, Stand)
A lot faster Recoil decrease (ADS, Stand)
20
vs
6
M1A1 recovers 233% faster from recoil (ADS, Stand)
A bit lower first shot recoil multiplier
1.8 x
vs
2 x
M1A1's First shot recoil multiplier is 10% lower
Significantly less spread (ADS, moving)
0.8
vs
1
M1A1 has 20% lower ADS base spread (Moving)
Significantly less spread increase per shot
0.2
vs
0.3
Spread increases 33% less on M1A1 when shooting
Significantly less spread (HIP, Stand, Not moving)
0.5
vs
3
M1A1 has 83% lower HIP base spread (Standing, Not moving)
Significantly less spread (HIP, Crouching, Not moving)
0.5
vs
2.5
M1A1 has 80% lower HIP base spread (Crouch, Not moving)
Significantly less spread (HIP, Prone, Not moving)
0.5
vs
2
M1A1 has 75% lower HIP base spread (Prone, Not moving)
Significantly less spread (HIP, Stand, Moving)
1
vs
4
M1A1 has 75% lower HIP base spread (Standing, Moving)
Significantly less spread (HIP, Crouching, Moving)
1.25
vs
3.5
M1A1 has 64% lower HIP base spread (Crouch, Moving)
Significantly less spread (HIP, Prone, Moving)
1.25
vs
3
M1A1 has 58% lower HIP base spread (Prone, Moving)
Advantages of SR-25 ECC + None + None
Much more max damage
34
vs
24
SR-25 ECC does 42% more damage at close range
Much more min damage
25
vs
12
SR-25 ECC does 108% more damage at long range
Damage-drop off starts a little further
20 m
vs
15 m
SR-25 ECC's Damage drop-off starts 33% further
Damage-drop off ends a lot further
120 m
vs
35 m
SR-25 ECC's Damage drop-off ends 243% further
Way less bullet drop
9.81 m/s²
vs
15 m/s²
SR-25 ECC has 35% less bullet drop
Much longer maximum distance
1650 m
vs
480 m
SR-25 ECC's bullets fly 244% further
A bit faster empty reload
3.3 s
vs
3.73 s
SR-25 ECC reloads 12% faster when there's no bullet in the chamber
Much higher muzzle velocity
550 m/s
vs
320 m/s
SR-25 ECC's bullets fly 72% faster
Significatly less recoil to left (ADS, Stand)
-0.3
vs
0.2
SR-25 ECC has 250% less kick to left (ADS, Stand)
Significantly less spread (ADS, not moving)
0.05
vs
0.4
SR-25 ECC has 88% lower ADS base spread (Not moving)
Equal stats on M1A1 + None + None and SR-25_ECC + None + None
15.522003173828