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Battlefield Hardline Weapon comparison: M5SD vs M45
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
!

Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

M5SD
+ None + None
vs
M45
+ None + None
Advantages of M5SD + None + None
Damage-drop off starts a little further
25 m
vs
20 m
M5SD's Damage drop-off starts 25% further
Much higher fire rate
700 rpm
vs
600 rpm
M5SD fires rounds 17% faster
Slightly higher maximum distance
630 m
vs
585 m
M5SD's bullets fly 8% further
Higher muzzle velocity
420 m/s
vs
390 m/s
M5SD's bullets fly 8% faster
Significatly less recoil to right (ADS, Stand)
0.25
vs
0.5
M5SD has 50% less kick to right (ADS, Stand)
A bit lower first shot recoil multiplier
2 x
vs
2.2 x
M5SD's First shot recoil multiplier is 9% lower
Significantly less spread (ADS, not moving)
0.2
vs
0.4
M5SD has 50% lower ADS base spread (Not moving)
Significantly less spread (ADS, moving)
0.5
vs
0.8
M5SD has 38% lower ADS base spread (Moving)
Advantages of M45 + None + None
Much more max damage
24
vs
20
M45 does 20% more damage at close range
Much more min damage
12
vs
8
M45 does 50% more damage at long range
Much larger magazine
37
vs
31
M45 has 19% bigger magazine
A bit faster tactical reload (Bullets left)
2.1 s
vs
2.3 s
M45 reloads 9% faster when there is a bullet in the chamber
A bit faster empty reload
2.86 s
vs
3.18 s
M45 reloads 10% faster when there's no bullet in the chamber
Slightly less upwards recoil (ADS, Stand)
0.24
vs
0.26
M45 has 8% less upwards kick (ADS, Stand)
Slightly less spread increase per shot
0.108
vs
0.13
Spread increases 17% less on M45 when shooting
Significantly less spread (HIP, Stand, Not moving)
1
vs
2
M45 has 50% lower HIP base spread (Standing, Not moving)
Slightly less spread (HIP, Crouching, Not moving)
1
vs
1.5
M45 has 33% lower HIP base spread (Crouch, Not moving)
Equal stats on M5SD + None + None and M45 + None + None
Same drop-off end distance
35 m
vs
35 m
Damage drop stops at the same distance
Equal bullet drop
15 m/s²
vs
15 m/s²
Both guns have same bullet drop
Same amount of recoil to left (ADS, Stand)
0.2
vs
0.2
Both kick to left as much as the other (ADS, Stand)
Same Recoil decrease (ADS, Stand)
20
vs
20
Both guns recover from recoil as fast as the other (ADS, Stand)
Same amount of spread (HIP, Prone, Not moving)
1
vs
1
Both guns have same amount of HIP spread (Prone, Not moving)
Same amount of spread (HIP, Stand, Moving)
1.5
vs
1.5
Both guns have same amount of HIP spread (Standing, Moving)
Same amount of spread (HIP, Crouching, Moving)
1.25
vs
1.25
Both guns have same amount of HIP spread (Crouch, Moving)
Same amount of spread (HIP, Prone, Moving)
1.25
vs
1.25
Both guns have same amount of HIP spread (Prone, Moving)
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