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Battlefield Hardline Weapon comparison: MG36 vs AWS
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
!

Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

MG36
+ None + None
vs
AWS
+ None + None
Advantages of MG36 + None + None
Much higher fire rate
750 rpm
vs
45 rpm
MG36 fires rounds 1567% faster
Much larger magazine
101
vs
6
MG36 has 1583% bigger magazine
A bit faster tactical reload (Bullets left)
3.1 s
vs
3.5 s
MG36 reloads 11% faster when there is a bullet in the chamber
Much faster empty reload
4.5 s
vs
5.3 s
MG36 reloads 15% faster when there's no bullet in the chamber
Much higher muzzle velocity
620 m/s
vs
300 m/s
MG36's bullets fly 107% faster
Significatly less upwards recoil (ADS, Stand)
0.5
vs
0.7
MG36 has 29% less upwards kick (ADS, Stand)
A lot faster Recoil decrease (ADS, Stand)
12
vs
6
MG36 recovers 100% faster from recoil (ADS, Stand)
A bit lower first shot recoil multiplier
1 x
vs
2 x
MG36's First shot recoil multiplier is 50% lower
Significantly less spread (ADS, moving)
1
vs
1.5
MG36 has 33% lower ADS base spread (Moving)
Significantly less spread (HIP, Stand, Not moving)
4
vs
5
MG36 has 20% lower HIP base spread (Standing, Not moving)
Significantly less spread (HIP, Crouching, Not moving)
3
vs
4
MG36 has 25% lower HIP base spread (Crouch, Not moving)
Slightly less spread (HIP, Prone, Not moving)
2.5
vs
3
MG36 has 17% lower HIP base spread (Prone, Not moving)
Significantly less spread (HIP, Stand, Moving)
4.5
vs
6
MG36 has 25% lower HIP base spread (Standing, Moving)
Significantly less spread (HIP, Crouching, Moving)
3.5
vs
5
MG36 has 30% lower HIP base spread (Crouch, Moving)
Significantly less spread (HIP, Prone, Moving)
3
vs
4
MG36 has 25% lower HIP base spread (Prone, Moving)
Advantages of AWS + None + None
Much more max damage
60
vs
24
AWS does 150% more damage at close range
Much more min damage
45
vs
20
AWS does 125% more damage at long range
Damage-drop off ends a lot further
100 m
vs
40 m
AWS's Damage drop-off ends 150% further
Way less bullet drop
9.81 m/s²
vs
15 m/s²
AWS has 35% less bullet drop
Much longer maximum distance
1500 m
vs
930 m
AWS's bullets fly 61% further
Significatly less recoil to left (ADS, Stand)
0.005
vs
0.7
AWS has 99% less kick to left (ADS, Stand)
Significatly less recoil to right (ADS, Stand)
-0.005
vs
0.45
AWS has 101% less kick to right (ADS, Stand)
Significantly less spread (ADS, not moving)
0.005
vs
0.4
AWS has 99% lower ADS base spread (Not moving)
Equal stats on MG36 + None + None and AWS + None + None
Same drop-off start distance
30 m
vs
30 m
Damage starts to drop at the same distance
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