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Battlefield Hardline Weapon comparison: MP5K vs FMG9
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
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Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

MP5K
+ None + None
vs
FMG9
+ None + None
Advantages of MP5K + None + None
Much more max damage
24
vs
20
MP5K does 20% more damage at close range
Little more min damage
10
vs
8
MP5K does 25% more damage at long range
Slightly higher maximum distance
630 m
vs
600 m
MP5K's bullets fly 5% further
A bit faster tactical reload (Bullets left)
2.3 s
vs
2.55 s
MP5K reloads 10% faster when there is a bullet in the chamber
A bit faster empty reload
3.3 s
vs
3.5 s
MP5K reloads 6% faster when there's no bullet in the chamber
Higher muzzle velocity
420 m/s
vs
400 m/s
MP5K's bullets fly 5% faster
Slightly less upwards recoil (ADS, Stand)
0.2
vs
0.26
MP5K has 23% less upwards kick (ADS, Stand)
Slightly less recoil to left (ADS, Stand)
0.2
vs
0.3
MP5K has 33% less kick to left (ADS, Stand)
Significantly less spread (ADS, not moving)
0.4
vs
0.8
MP5K has 50% lower ADS base spread (Not moving)
Slightly less spread increase per shot
0.085
vs
0.108
Spread increases 21% less on MP5K when shooting
Significantly less spread (HIP, Stand, Not moving)
1
vs
2
MP5K has 50% lower HIP base spread (Standing, Not moving)
Significantly less spread (HIP, Crouching, Not moving)
1
vs
2
MP5K has 50% lower HIP base spread (Crouch, Not moving)
Significantly less spread (HIP, Prone, Not moving)
1
vs
2
MP5K has 50% lower HIP base spread (Prone, Not moving)
Advantages of FMG9 + None + None
Damage-drop off starts a lot further
25 m
vs
8 m
FMG9's Damage drop-off starts 213% further
Damage-drop off ends a lot further
35 m
vs
20 m
FMG9's Damage drop-off ends 75% further
Much higher fire rate
950 rpm
vs
850 rpm
FMG9 fires rounds 12% faster
Much larger magazine
33
vs
21
FMG9 has 57% bigger magazine
Significatly less recoil to right (ADS, Stand)
0.25
vs
0.4
FMG9 has 38% less kick to right (ADS, Stand)
A bit lower first shot recoil multiplier
2 x
vs
2.6 x
FMG9's First shot recoil multiplier is 23% lower
Equal stats on MP5K + None + None and FMG9 + None + None
Equal bullet drop
15 m/s²
vs
15 m/s²
Both guns have same bullet drop
Same Recoil decrease (ADS, Stand)
20
vs
20
Both guns recover from recoil as fast as the other (ADS, Stand)
Same amount of spread (ADS, moving)
0.8
vs
0.8
Both guns have same amount of ADS spread (Moving)
Same amount of spread (HIP, Stand, Moving)
1.5
vs
1.5
Both guns have same amount of HIP spread (Standing, Moving)
Same amount of spread (HIP, Crouching, Moving)
1.25
vs
1.25
Both guns have same amount of HIP spread (Crouch, Moving)
Same amount of spread (HIP, Prone, Moving)
1.25
vs
1.25
Both guns have same amount of HIP spread (Prone, Moving)
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