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Battlefield Hardline Weapon comparison: MP5K vs M45
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
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Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

MP5K
+ None + None
vs
M45
+ None + None
Advantages of MP5K + None + None
Much higher fire rate
850 rpm
vs
600 rpm
MP5K fires rounds 42% faster
Slightly higher maximum distance
630 m
vs
585 m
MP5K's bullets fly 8% further
Higher muzzle velocity
420 m/s
vs
390 m/s
MP5K's bullets fly 8% faster
Slightly less upwards recoil (ADS, Stand)
0.2
vs
0.24
MP5K has 17% less upwards kick (ADS, Stand)
Slightly less recoil to right (ADS, Stand)
0.4
vs
0.5
MP5K has 20% less kick to right (ADS, Stand)
Slightly less spread increase per shot
0.085
vs
0.108
Spread increases 21% less on MP5K when shooting
Advantages of M45 + None + None
Little more min damage
12
vs
10
M45 does 20% more damage at long range
Damage-drop off starts a lot further
20 m
vs
8 m
M45's Damage drop-off starts 150% further
Damage-drop off ends a lot further
35 m
vs
20 m
M45's Damage drop-off ends 75% further
Much larger magazine
37
vs
21
M45 has 76% bigger magazine
A bit faster tactical reload (Bullets left)
2.1 s
vs
2.3 s
M45 reloads 9% faster when there is a bullet in the chamber
A bit faster empty reload
2.86 s
vs
3.3 s
M45 reloads 13% faster when there's no bullet in the chamber
A bit lower first shot recoil multiplier
2.2 x
vs
2.6 x
M45's First shot recoil multiplier is 15% lower
Equal stats on MP5K + None + None and M45 + None + None
Same maximum damage
24
vs
24
Both do same damage at close range
Equal bullet drop
15 m/s²
vs
15 m/s²
Both guns have same bullet drop
Same amount of recoil to left (ADS, Stand)
0.2
vs
0.2
Both kick to left as much as the other (ADS, Stand)
Same Recoil decrease (ADS, Stand)
20
vs
20
Both guns recover from recoil as fast as the other (ADS, Stand)
Same amount of spread (ADS, not moving)
0.4
vs
0.4
Both guns have same amount of ADS spread (Not moving)
Same amount of spread (ADS, moving)
0.8
vs
0.8
Both guns have same amount of ADS spread (Moving)
Same amount of spread (HIP, Stand, Not moving)
1
vs
1
Both guns have same amount of HIP spread (Standing, Not moving)
Same amount of spread (HIP, Crouching, Not moving)
1
vs
1
Both guns have same amount of HIP spread (Crouch, Not moving)
Same amount of spread (HIP, Prone, Not moving)
1
vs
1
Both guns have same amount of HIP spread (Prone, Not moving)
Same amount of spread (HIP, Stand, Moving)
1.5
vs
1.5
Both guns have same amount of HIP spread (Standing, Moving)
Same amount of spread (HIP, Crouching, Moving)
1.25
vs
1.25
Both guns have same amount of HIP spread (Crouch, Moving)
Same amount of spread (HIP, Prone, Moving)
1.25
vs
1.25
Both guns have same amount of HIP spread (Prone, Moving)
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