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Battlefield Hardline Weapon comparison: MP5K vs SCAR-H
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
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Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

MP5K
+ None + None
vs
SCAR-H
+ None + None
Advantages of MP5K + None + None
Much higher fire rate
850 rpm
vs
625 rpm
MP5K fires rounds 36% faster
Significatly less upwards recoil (ADS, Stand)
0.2
vs
1.1
MP5K has 82% less upwards kick (ADS, Stand)
A lot faster Recoil decrease (ADS, Stand)
20
vs
12
MP5K recovers 67% faster from recoil (ADS, Stand)
Significantly less spread (ADS, moving)
0.8
vs
1
MP5K has 20% lower ADS base spread (Moving)
Significantly less spread increase per shot
0.085
vs
0.15
Spread increases 43% less on MP5K when shooting
Significantly less spread (HIP, Stand, Not moving)
1
vs
2
MP5K has 50% lower HIP base spread (Standing, Not moving)
Significantly less spread (HIP, Crouching, Not moving)
1
vs
2.5
MP5K has 60% lower HIP base spread (Crouch, Not moving)
Significantly less spread (HIP, Prone, Not moving)
1
vs
2
MP5K has 50% lower HIP base spread (Prone, Not moving)
Significantly less spread (HIP, Stand, Moving)
1.5
vs
3.5
MP5K has 57% lower HIP base spread (Standing, Moving)
Significantly less spread (HIP, Crouching, Moving)
1.25
vs
3
MP5K has 58% lower HIP base spread (Crouch, Moving)
Significantly less spread (HIP, Prone, Moving)
1.25
vs
2.5
MP5K has 50% lower HIP base spread (Prone, Moving)
Advantages of SCAR-H + None + None
Much more max damage
33
vs
24
SCAR-H does 38% more damage at close range
Much more min damage
22
vs
10
SCAR-H does 120% more damage at long range
Damage-drop off starts a lot further
20 m
vs
8 m
SCAR-H's Damage drop-off starts 150% further
Damage-drop off ends a lot further
50 m
vs
20 m
SCAR-H's Damage drop-off ends 150% further
Much longer maximum distance
1050 m
vs
630 m
SCAR-H's bullets fly 67% further
A bit faster tactical reload (Bullets left)
1.9 s
vs
2.3 s
SCAR-H reloads 17% faster when there is a bullet in the chamber
Much faster empty reload
2.4 s
vs
3.3 s
SCAR-H reloads 27% faster when there's no bullet in the chamber
Much higher muzzle velocity
700 m/s
vs
420 m/s
SCAR-H's bullets fly 67% faster
Slightly less recoil to right (ADS, Stand)
0.3
vs
0.4
SCAR-H has 25% less kick to right (ADS, Stand)
Much lower first shot recoil multiplier
1.1 x
vs
2.6 x
SCAR-H's First shot recoil multiplier is 58% lower
Significantly less spread (ADS, not moving)
0.2
vs
0.4
SCAR-H has 50% lower ADS base spread (Not moving)
Equal stats on MP5K + None + None and SCAR-H + None + None
Equal magazine size
21
vs
21
Both guns have equal sized magazine
Equal bullet drop
15 m/s²
vs
15 m/s²
Both guns have same bullet drop
Same amount of recoil to left (ADS, Stand)
0.2
vs
0.2
Both kick to left as much as the other (ADS, Stand)
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