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Battlefield Hardline Weapon comparison: MP5K vs Syndicate Gun
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
!

Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

MP5K
+ None + None
vs
Syndicate Gun
+ None + None
Advantages of MP5K + None + None
Much higher fire rate
850 rpm
vs
550 rpm
MP5K fires rounds 55% faster
Much faster tactical reload (Bullets left)
2.3 s
vs
3 s
MP5K reloads 23% faster when there is a bullet in the chamber
Significatly less upwards recoil (ADS, Stand)
0.2
vs
0.5
MP5K has 60% less upwards kick (ADS, Stand)
Slightly less recoil to left (ADS, Stand)
0.2
vs
0.3
MP5K has 33% less kick to left (ADS, Stand)
Faster Recoil decrease (ADS, Stand)
20
vs
18
MP5K recovers 11% faster from recoil (ADS, Stand)
Significantly less spread (ADS, moving)
0.8
vs
1
MP5K has 20% lower ADS base spread (Moving)
Significantly less spread increase per shot
0.085
vs
0.3
Spread increases 72% less on MP5K when shooting
Significantly less spread (HIP, Stand, Not moving)
1
vs
6
MP5K has 83% lower HIP base spread (Standing, Not moving)
Significantly less spread (HIP, Crouching, Not moving)
1
vs
6
MP5K has 83% lower HIP base spread (Crouch, Not moving)
Significantly less spread (HIP, Prone, Not moving)
1
vs
6
MP5K has 83% lower HIP base spread (Prone, Not moving)
Significantly less spread (HIP, Stand, Moving)
1.5
vs
3.5
MP5K has 57% lower HIP base spread (Standing, Moving)
Significantly less spread (HIP, Crouching, Moving)
1.25
vs
3
MP5K has 58% lower HIP base spread (Crouch, Moving)
Significantly less spread (HIP, Prone, Moving)
1.25
vs
2.5
MP5K has 50% lower HIP base spread (Prone, Moving)
Advantages of Syndicate Gun + None + None
Much more max damage
33
vs
24
Syndicate Gun does 38% more damage at close range
Much more min damage
22
vs
10
Syndicate Gun does 120% more damage at long range
Damage-drop off starts a lot further
30 m
vs
8 m
Syndicate Gun's Damage drop-off starts 275% further
Damage-drop off ends a lot further
60 m
vs
20 m
Syndicate Gun's Damage drop-off ends 200% further
Much larger magazine
47
vs
21
Syndicate Gun has 124% bigger magazine
Much longer maximum distance
1050 m
vs
630 m
Syndicate Gun's bullets fly 67% further
A bit faster empty reload
3 s
vs
3.3 s
Syndicate Gun reloads 9% faster when there's no bullet in the chamber
Much higher muzzle velocity
700 m/s
vs
420 m/s
Syndicate Gun's bullets fly 67% faster
Significatly less recoil to right (ADS, Stand)
0.2
vs
0.4
Syndicate Gun has 50% less kick to right (ADS, Stand)
Much lower first shot recoil multiplier
1.4 x
vs
2.6 x
Syndicate Gun's First shot recoil multiplier is 46% lower
Significantly less spread (ADS, not moving)
0.2
vs
0.4
Syndicate Gun has 50% lower ADS base spread (Not moving)
Equal stats on MP5K + None + None and Syndicate_Gun + None + None
Equal bullet drop
15 m/s²
vs
15 m/s²
Both guns have same bullet drop
17.284870147705