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Battlefield Hardline Weapon comparison: RPK74 vs ARM
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
!

Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

RPK74
+ None + None
vs
ARM
+ None + None
Advantages of RPK74 + None + None
Slightly higher fire rate
650 rpm
vs
630 rpm
RPK74 fires rounds 3% faster
Much faster empty reload
3 s
vs
3.6 s
RPK74 reloads 17% faster when there's no bullet in the chamber
Slightly less recoil to left (ADS, Stand)
0.075
vs
0.1
RPK74 has 25% less kick to left (ADS, Stand)
Slightly less recoil to right (ADS, Stand)
0.15
vs
0.175
RPK74 has 14% less kick to right (ADS, Stand)
A bit lower first shot recoil multiplier
1.8 x
vs
2 x
RPK74's First shot recoil multiplier is 10% lower
Significantly less spread (ADS, not moving)
0.15
vs
0.3
RPK74 has 50% lower ADS base spread (Not moving)
Advantages of ARM + None + None
Little more min damage
13
vs
12
ARM does 8% more damage at long range
Damage-drop off starts a lot further
35 m
vs
12 m
ARM's Damage drop-off starts 192% further
Damage-drop off ends a lot further
60 m
vs
32 m
ARM's Damage drop-off ends 88% further
A bit faster tactical reload (Bullets left)
2.1 s
vs
2.2 s
ARM reloads 5% faster when there is a bullet in the chamber
Slightly less upwards recoil (ADS, Stand)
0.35
vs
0.37
ARM has 5% less upwards kick (ADS, Stand)
Significantly less spread increase per shot
0.05
vs
0.3
Spread increases 83% less on ARM when shooting
Equal stats on RPK74 + None + None and ARM + None + None
Same maximum damage
24
vs
24
Both do same damage at close range
Equal magazine size
51
vs
51
Both guns have equal sized magazine
Equal bullet drop
15 m/s²
vs
15 m/s²
Both guns have same bullet drop
Same maximum distance
750 m
vs
750 m
Both guns have the same maximum range
Same muzzle velocity
500 m/s
vs
500 m/s
Both guns have same muzzle velocity
Same Recoil decrease (ADS, Stand)
18
vs
18
Both guns recover from recoil as fast as the other (ADS, Stand)
Same amount of spread (ADS, moving)
0.5
vs
0.5
Both guns have same amount of ADS spread (Moving)
Same amount of spread (HIP, Stand, Not moving)
2
vs
2
Both guns have same amount of HIP spread (Standing, Not moving)
Same amount of spread (HIP, Crouching, Not moving)
1.5
vs
1.5
Both guns have same amount of HIP spread (Crouch, Not moving)
Same amount of spread (HIP, Prone, Not moving)
1
vs
1
Both guns have same amount of HIP spread (Prone, Not moving)
Same amount of spread (HIP, Stand, Moving)
2.5
vs
2.5
Both guns have same amount of HIP spread (Standing, Moving)
Same amount of spread (HIP, Crouching, Moving)
2
vs
2
Both guns have same amount of HIP spread (Crouch, Moving)
Same amount of spread (HIP, Prone, Moving)
1.5
vs
1.5
Both guns have same amount of HIP spread (Prone, Moving)
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