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Battlefield Hardline Weapon comparison: SG 510 vs FMG9
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
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Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

SG 510
+ None + None
vs
FMG9
+ None + None
Advantages of SG 510 + None + None
Much more max damage
33
vs
20
SG 510 does 65% more damage at close range
Much more min damage
22
vs
8
SG 510 does 175% more damage at long range
Damage-drop off ends a lot further
50 m
vs
35 m
SG 510's Damage drop-off ends 43% further
Much longer maximum distance
1050 m
vs
600 m
SG 510's bullets fly 75% further
Much faster tactical reload (Bullets left)
1.9 s
vs
2.55 s
SG 510 reloads 25% faster when there is a bullet in the chamber
Much faster empty reload
2.4 s
vs
3.5 s
SG 510 reloads 31% faster when there's no bullet in the chamber
Much higher muzzle velocity
700 m/s
vs
400 m/s
SG 510's bullets fly 75% faster
Slightly less recoil to left (ADS, Stand)
0.15
vs
0.3
SG 510 has 50% less kick to left (ADS, Stand)
A bit lower first shot recoil multiplier
1.1 x
vs
2 x
SG 510's First shot recoil multiplier is 45% lower
Significantly less spread (ADS, not moving)
0.2
vs
0.8
SG 510 has 75% lower ADS base spread (Not moving)
Advantages of FMG9 + None + None
Damage-drop off starts a little further
25 m
vs
20 m
FMG9's Damage drop-off starts 25% further
Much higher fire rate
950 rpm
vs
600 rpm
FMG9 fires rounds 58% faster
Much larger magazine
33
vs
25
FMG9 has 32% bigger magazine
Significatly less upwards recoil (ADS, Stand)
0.26
vs
0.9
FMG9 has 71% less upwards kick (ADS, Stand)
A lot faster Recoil decrease (ADS, Stand)
20
vs
15
FMG9 recovers 33% faster from recoil (ADS, Stand)
Significantly less spread (ADS, moving)
0.8
vs
1
FMG9 has 20% lower ADS base spread (Moving)
Significantly less spread increase per shot
0.108
vs
0.2
Spread increases 46% less on FMG9 when shooting
Slightly less spread (HIP, Crouching, Not moving)
2
vs
2.5
FMG9 has 20% lower HIP base spread (Crouch, Not moving)
Significantly less spread (HIP, Stand, Moving)
1.5
vs
3.5
FMG9 has 57% lower HIP base spread (Standing, Moving)
Significantly less spread (HIP, Crouching, Moving)
1.25
vs
3
FMG9 has 58% lower HIP base spread (Crouch, Moving)
Significantly less spread (HIP, Prone, Moving)
1.25
vs
2.5
FMG9 has 50% lower HIP base spread (Prone, Moving)
Equal stats on SG 510 + None + None and FMG9 + None + None
Equal bullet drop
15 m/s²
vs
15 m/s²
Both guns have same bullet drop
Same amount of recoil to right (ADS, Stand)
0.25
vs
0.25
Both kick to right as much as the other (ADS, Stand)
Same amount of spread (HIP, Stand, Not moving)
2
vs
2
Both guns have same amount of HIP spread (Standing, Not moving)
Same amount of spread (HIP, Prone, Not moving)
2
vs
2
Both guns have same amount of HIP spread (Prone, Not moving)
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