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Battlefield Hardline Weapon comparison: SG 510 vs R700 LTR
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
!

Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

SG 510
+ None + None
vs
R700 LTR
+ None + None
Advantages of SG 510 + None + None
Much higher fire rate
600 rpm
vs
51 rpm
SG 510 fires rounds 1076% faster
Much larger magazine
25
vs
6
SG 510 has 317% bigger magazine
Much faster tactical reload (Bullets left)
1.9 s
vs
3.38 s
SG 510 reloads 44% faster when there is a bullet in the chamber
Much faster empty reload
2.4 s
vs
4.3 s
SG 510 reloads 44% faster when there's no bullet in the chamber
Much higher muzzle velocity
700 m/s
vs
480 m/s
SG 510's bullets fly 46% faster
A lot faster Recoil decrease (ADS, Stand)
15
vs
6
SG 510 recovers 150% faster from recoil (ADS, Stand)
A bit lower first shot recoil multiplier
1.1 x
vs
2 x
SG 510's First shot recoil multiplier is 45% lower
Significantly less spread (ADS, moving)
1
vs
1.5
SG 510 has 33% lower ADS base spread (Moving)
Significantly less spread (HIP, Stand, Not moving)
2
vs
5
SG 510 has 60% lower HIP base spread (Standing, Not moving)
Significantly less spread (HIP, Crouching, Not moving)
2.5
vs
4
SG 510 has 38% lower HIP base spread (Crouch, Not moving)
Significantly less spread (HIP, Prone, Not moving)
2
vs
3
SG 510 has 33% lower HIP base spread (Prone, Not moving)
Significantly less spread (HIP, Stand, Moving)
3.5
vs
6
SG 510 has 42% lower HIP base spread (Standing, Moving)
Significantly less spread (HIP, Crouching, Moving)
3
vs
5
SG 510 has 40% lower HIP base spread (Crouch, Moving)
Significantly less spread (HIP, Prone, Moving)
2.5
vs
4
SG 510 has 38% lower HIP base spread (Prone, Moving)
Advantages of R700 LTR + None + None
Much more max damage
90
vs
33
R700 LTR does 173% more damage at close range
Much more min damage
59
vs
22
R700 LTR does 168% more damage at long range
Damage-drop off starts a lot further
30 m
vs
20 m
R700 LTR's Damage drop-off starts 50% further
Damage-drop off ends a lot further
100 m
vs
50 m
R700 LTR's Damage drop-off ends 100% further
Way less bullet drop
9.81 m/s²
vs
15 m/s²
R700 LTR has 35% less bullet drop
Much longer maximum distance
2400 m
vs
1050 m
R700 LTR's bullets fly 129% further
Significatly less upwards recoil (ADS, Stand)
0.5
vs
0.9
R700 LTR has 44% less upwards kick (ADS, Stand)
Equal stats on SG 510 + None + None and R700_LTR + None + None
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