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Battlefield Hardline Weapon comparison: Syndicate Gun vs FMG9
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
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Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

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Syndicate Gun
+ None + None
vs
FMG9
+ None + None
Advantages of Syndicate Gun + None + None
Much more max damage
33
vs
20
Syndicate Gun does 65% more damage at close range
Much more min damage
22
vs
8
Syndicate Gun does 175% more damage at long range
Damage-drop off starts a little further
30 m
vs
25 m
Syndicate Gun's Damage drop-off starts 20% further
Damage-drop off ends a lot further
60 m
vs
35 m
Syndicate Gun's Damage drop-off ends 71% further
Much larger magazine
47
vs
33
Syndicate Gun has 42% bigger magazine
Much longer maximum distance
1050 m
vs
600 m
Syndicate Gun's bullets fly 75% further
A bit faster empty reload
3 s
vs
3.5 s
Syndicate Gun reloads 14% faster when there's no bullet in the chamber
Much higher muzzle velocity
700 m/s
vs
400 m/s
Syndicate Gun's bullets fly 75% faster
Slightly less recoil to right (ADS, Stand)
0.2
vs
0.25
Syndicate Gun has 20% less kick to right (ADS, Stand)
A bit lower first shot recoil multiplier
1.4 x
vs
2 x
Syndicate Gun's First shot recoil multiplier is 30% lower
Significantly less spread (ADS, not moving)
0.2
vs
0.8
Syndicate Gun has 75% lower ADS base spread (Not moving)
Advantages of FMG9 + None + None
Much higher fire rate
950 rpm
vs
550 rpm
FMG9 fires rounds 73% faster
A bit faster tactical reload (Bullets left)
2.55 s
vs
3 s
FMG9 reloads 15% faster when there is a bullet in the chamber
Significatly less upwards recoil (ADS, Stand)
0.26
vs
0.5
FMG9 has 48% less upwards kick (ADS, Stand)
Faster Recoil decrease (ADS, Stand)
20
vs
18
FMG9 recovers 11% faster from recoil (ADS, Stand)
Significantly less spread (ADS, moving)
0.8
vs
1
FMG9 has 20% lower ADS base spread (Moving)
Significantly less spread increase per shot
0.108
vs
0.3
Spread increases 64% less on FMG9 when shooting
Significantly less spread (HIP, Stand, Not moving)
2
vs
6
FMG9 has 67% lower HIP base spread (Standing, Not moving)
Significantly less spread (HIP, Crouching, Not moving)
2
vs
6
FMG9 has 67% lower HIP base spread (Crouch, Not moving)
Significantly less spread (HIP, Prone, Not moving)
2
vs
6
FMG9 has 67% lower HIP base spread (Prone, Not moving)
Significantly less spread (HIP, Stand, Moving)
1.5
vs
3.5
FMG9 has 57% lower HIP base spread (Standing, Moving)
Significantly less spread (HIP, Crouching, Moving)
1.25
vs
3
FMG9 has 58% lower HIP base spread (Crouch, Moving)
Significantly less spread (HIP, Prone, Moving)
1.25
vs
2.5
FMG9 has 50% lower HIP base spread (Prone, Moving)
Equal stats on Syndicate Gun + None + None and FMG9 + None + None
Equal bullet drop
15 m/s²
vs
15 m/s²
Both guns have same bullet drop
Same amount of recoil to left (ADS, Stand)
0.3
vs
0.3
Both kick to left as much as the other (ADS, Stand)
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