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Battlefield Hardline Weapon comparison: Syndicate Gun vs M1A1
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
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Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

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Syndicate Gun
+ None + None
vs
M1A1
+ None + None
Advantages of Syndicate Gun + None + None
Much more max damage
33
vs
24
Syndicate Gun does 38% more damage at close range
Much more min damage
22
vs
12
Syndicate Gun does 83% more damage at long range
Damage-drop off starts a lot further
30 m
vs
15 m
Syndicate Gun's Damage drop-off starts 100% further
Damage-drop off ends a lot further
60 m
vs
35 m
Syndicate Gun's Damage drop-off ends 71% further
Much larger magazine
47
vs
30
Syndicate Gun has 57% bigger magazine
Much longer maximum distance
1050 m
vs
480 m
Syndicate Gun's bullets fly 119% further
Much faster empty reload
3 s
vs
3.73 s
Syndicate Gun reloads 20% faster when there's no bullet in the chamber
Much higher muzzle velocity
700 m/s
vs
320 m/s
Syndicate Gun's bullets fly 119% faster
A bit lower first shot recoil multiplier
1.4 x
vs
1.8 x
Syndicate Gun's First shot recoil multiplier is 22% lower
Significantly less spread (ADS, not moving)
0.2
vs
0.4
Syndicate Gun has 50% lower ADS base spread (Not moving)
Advantages of M1A1 + None + None
Much higher fire rate
725 rpm
vs
550 rpm
M1A1 fires rounds 32% faster
Much faster tactical reload (Bullets left)
2.25 s
vs
3 s
M1A1 reloads 25% faster when there is a bullet in the chamber
Significatly less upwards recoil (ADS, Stand)
0.35
vs
0.5
M1A1 has 30% less upwards kick (ADS, Stand)
Slightly less recoil to left (ADS, Stand)
0.2
vs
0.3
M1A1 has 33% less kick to left (ADS, Stand)
Slightly less recoil to right (ADS, Stand)
0.15
vs
0.2
M1A1 has 25% less kick to right (ADS, Stand)
Faster Recoil decrease (ADS, Stand)
20
vs
18
M1A1 recovers 11% faster from recoil (ADS, Stand)
Significantly less spread (ADS, moving)
0.8
vs
1
M1A1 has 20% lower ADS base spread (Moving)
Significantly less spread increase per shot
0.2
vs
0.3
Spread increases 33% less on M1A1 when shooting
Significantly less spread (HIP, Stand, Not moving)
0.5
vs
6
M1A1 has 92% lower HIP base spread (Standing, Not moving)
Significantly less spread (HIP, Crouching, Not moving)
0.5
vs
6
M1A1 has 92% lower HIP base spread (Crouch, Not moving)
Significantly less spread (HIP, Prone, Not moving)
0.5
vs
6
M1A1 has 92% lower HIP base spread (Prone, Not moving)
Significantly less spread (HIP, Stand, Moving)
1
vs
3.5
M1A1 has 71% lower HIP base spread (Standing, Moving)
Significantly less spread (HIP, Crouching, Moving)
1.25
vs
3
M1A1 has 58% lower HIP base spread (Crouch, Moving)
Significantly less spread (HIP, Prone, Moving)
1.25
vs
2.5
M1A1 has 50% lower HIP base spread (Prone, Moving)
Equal stats on Syndicate Gun + None + None and M1A1 + None + None
Equal bullet drop
15 m/s²
vs
15 m/s²
Both guns have same bullet drop
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