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Battlefield Hardline Weapon comparison: UMP-45 vs HCAR
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
!

Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

UMP-45
+ None + None
vs
HCAR
+ None + None
Advantages of UMP-45 + None + None
Much higher fire rate
600 rpm
vs
450 rpm
UMP-45 fires rounds 33% faster
Significatly less upwards recoil (ADS, Stand)
0.3
vs
0.7
UMP-45 has 57% less upwards kick (ADS, Stand)
A lot faster Recoil decrease (ADS, Stand)
20
vs
12
UMP-45 recovers 67% faster from recoil (ADS, Stand)
Significantly less spread (ADS, moving)
0.8
vs
1
UMP-45 has 20% lower ADS base spread (Moving)
Significantly less spread increase per shot
0.12
vs
0.3
Spread increases 60% less on UMP-45 when shooting
Significantly less spread (HIP, Stand, Not moving)
1
vs
2
UMP-45 has 50% lower HIP base spread (Standing, Not moving)
Significantly less spread (HIP, Crouching, Not moving)
1
vs
2
UMP-45 has 50% lower HIP base spread (Crouch, Not moving)
Significantly less spread (HIP, Prone, Not moving)
1
vs
2
UMP-45 has 50% lower HIP base spread (Prone, Not moving)
Significantly less spread (HIP, Stand, Moving)
1.5
vs
3.5
UMP-45 has 57% lower HIP base spread (Standing, Moving)
Significantly less spread (HIP, Crouching, Moving)
1.25
vs
3
UMP-45 has 58% lower HIP base spread (Crouch, Moving)
Significantly less spread (HIP, Prone, Moving)
1.25
vs
2.5
UMP-45 has 50% lower HIP base spread (Prone, Moving)
Advantages of HCAR + None + None
Much more max damage
33
vs
25
HCAR does 32% more damage at close range
Much more min damage
22
vs
16
HCAR does 38% more damage at long range
Damage-drop off starts a little further
20 m
vs
15 m
HCAR's Damage drop-off starts 33% further
Damage-drop off ends a lot further
50 m
vs
30 m
HCAR's Damage drop-off ends 67% further
Bigger magazine
31
vs
26
HCAR has 19% bigger magazine
Much longer maximum distance
900 m
vs
480 m
HCAR's bullets fly 88% further
A bit faster tactical reload (Bullets left)
2.05 s
vs
2.25 s
HCAR reloads 9% faster when there is a bullet in the chamber
A bit faster empty reload
2.6 s
vs
2.73 s
HCAR reloads 5% faster when there's no bullet in the chamber
Much higher muzzle velocity
600 m/s
vs
320 m/s
HCAR's bullets fly 88% faster
A bit lower first shot recoil multiplier
1.1 x
vs
1.8 x
HCAR's First shot recoil multiplier is 39% lower
Significantly less spread (ADS, not moving)
0.2
vs
0.4
HCAR has 50% lower ADS base spread (Not moving)
Equal stats on UMP-45 + None + None and HCAR + None + None
Equal bullet drop
15 m/s²
vs
15 m/s²
Both guns have same bullet drop
Same amount of recoil to left (ADS, Stand)
0.2
vs
0.2
Both kick to left as much as the other (ADS, Stand)
Same amount of recoil to right (ADS, Stand)
0.2
vs
0.2
Both kick to right as much as the other (ADS, Stand)
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