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Battlefield Hardline Weapon Multi-comparison
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.

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Weapon
Attachment 1
Attachment 2
M16A3
None - None
M16A3
None - None
M16A3
None - None
M16A3
None - None
M16A3
None - None
M16A3
None - None
M16A3
None - None
M16A3
None - None
M16A3
None - None
M16A3
None - None
M16A3
None - None
M16A3
None - None
M16A3
None - None
M16A3
None - None
M16A3
None - None
Damage
Start Damage 24 24 24 24 24 damage
End Damage 13 13 13 13 13 damage
Damage Drop Start 35 35 35 35 35 meters
Damage Drop End 60 60 60 60 60 meters
General M16A3 M16A3 M16A3 M16A3 M16A3
Rate Of Fire 800 800 800 800 800 rpm
Rate Of Fire (Burst) 800 800 800 800 800 rpm
Magazine Size 31 31 31 31 31 bullets
Muzzle velocity 650 650 650 650 650 m/s
Time to live 1.5 1.5 1.5 1.5 1.5 seconds
Max distance 975 975 975 975 975 meters
Bullet drop 15 15 15 15 15 meters
Reload time (empty) 2.72 2.72 2.72 2.72 2.72 seconds
Reload time (bullets left) 2.38 2.38 2.38 2.38 2.38 seconds
Reload threshold 0.8 0.8 0.8 0.8 0.8 multiplier
Recoil M16A3 M16A3 M16A3 M16A3 M16A3
Recoil up 0.5 0.5 0.5 0.5 0.5 degrees
Recoil left 0.28 0.28 0.28 0.28 0.28 degrees
Recoil right 0.25 0.25 0.25 0.25 0.25 degrees
Recoil decrease 12 12 12 12 12 units
First shot recoil mul 2.5 2.5 2.5 2.5 2.5 multiplier
Spread (Normal) M16A3 M16A3 M16A3 M16A3 M16A3
ADS - Not moving 0.2 0.2 0.2 0.2 0.2 degrees
ADS - Moving 1 1 1 1 1 degrees
HIP - Stand - Not moving 3 3 3 3 3 degrees
HIP - Crouch - Not moving 2.75 2.75 2.75 2.75 2.75 degrees
HIP - Prone - Not moving 2.5 2.5 2.5 2.5 2.5 degrees
HIP - Stand - Moving 3.5 3.5 3.5 3.5 3.5 degrees
HIP - Crouch - Moving 3 3 3 3 3 degrees
HIP - Prone - Moving 3.5 3.5 3.5 3.5 3.5 degrees
Spread increase per shot 0.11 0.11 0.11 0.11 0.11 deg/shot
Spread Decrease 15 15 15 15 15 degrees/s
Recoil (Advanced)
ADS-Recoil-Dec 12 12 12 12 12
HIP-Recoil-Dec 18 18 18 18 18
ADS-Stand-Recoil-Up 0.5 0.5 0.5 0.5 0.5
HIP-Stand-Recoil-Up 0.63 0.63 0.63 0.63 0.63
ADS-Crouch-Recoil-Up 0.42 0.42 0.42 0.42 0.42
HIP-Crouch-Recoil-Up 0.26 0.26 0.26 0.26 0.26
ADS-Prone-Recoil-Up 0.38 0.38 0.38 0.38 0.38
HIP-Prone-Recoil-Up 0.18 0.18 0.18 0.18 0.18
ADS-Stand-Recoil-Left 0.28 0.28 0.28 0.28 0.28
HIP-Stand-Recoil-Left 0.05 0.05 0.05 0.05 0.05
ADS-Crouch-Recoil-Left 0.14 0.14 0.14 0.14 0.14
HIP-Crouch-Recoil-Left 0.04 0.04 0.04 0.04 0.04
ADS-Prone-Recoil-Left 0.14 0.14 0.14 0.14 0.14
HIP-Prone-Recoil-Left 0.03 0.03 0.03 0.03 0.03
ADS-Stand-Recoil-Right 0.25 0.25 0.25 0.25 0.25
HIP-Stand-Recoil-Right 0.2 0.2 0.2 0.2 0.2
ADS-Crouch-Recoil-Right 0.2 0.2 0.2 0.2 0.2
HIP-Crouch-Recoil-Right 0.18 0.18 0.18 0.18 0.18
ADS-Prone-Recoil-Right 0.15 0.15 0.15 0.15 0.15
HIP-Prone-Recoil-Right 0.12 0.12 0.12 0.12 0.12
Advanced data
Don't mind if you don't have any idea what these mean
Spread Min&Max (Super-advanced, usually not needed)
ADS-Stand-Base-Min 0.2 0.2 0.2 0.2 0.2
ADS-Crouch-Base-Min 0.2 0.2 0.2 0.2 0.2
ADS-Prone-Base-Min 0.2 0.2 0.2 0.2 0.2
ADS-Stand-Move-Min 1 1 1 1 1
ADS-Crouch-Move-Min 1 1 1 1 1
ADS-Prone-Move-Min 1 1 1 1 1
HIP-Stand-Base-Min 3 3 3 3 3
HIP-Crouch-Base-Min 2.75 2.75 2.75 2.75 2.75
HIP-Prone-Base-Min 2.5 2.5 2.5 2.5 2.5
HIP-Stand-Move-Min 3.5 3.5 3.5 3.5 3.5
HIP-Crouch-Move-Min 3 3 3 3 3
HIP-Prone-Move-Min 3.5 3.5 3.5 3.5 3.5
ADS-Stand-Base-Max 1.5 1.5 1.5 1.5 1.5
ADS-Crouch-Base-Max 1.5 1.5 1.5 1.5 1.5
ADS-Prone-Base-Max 1.5 1.5 1.5 1.5 1.5
ADS-Stand-Move-Max 1.5 1.5 1.5 1.5 1.5
ADS-Crouch-Move-Max 1.5 1.5 1.5 1.5 1.5
ADS-Prone-Move-Max 1.5 1.5 1.5 1.5 1.5
HIP-Stand-Base-Max 7 7 7 7 7
HIP-Crouch-Base-Max 7 7 7 7 7
HIP-Prone-Base-Max 7 7 7 7 7
HIP-Stand-Move-Max 7 7 7 7 7
HIP-Crouch-Move-Max 7 7 7 7 7
HIP-Prone-Move-Max 7 7 7 7 7
Spread Increase (Super-advanced, usually not needed)
ADS-Stand-Base-SpreadInc 0.11 0.11 0.11 0.11 0.11
HIP-Stand-Base-SpreadInc 0.15 0.15 0.15 0.15 0.15
ADS-Crouch-Base-SpreadInc 0.11 0.11 0.11 0.11 0.11
HIP-Crouch-Base-SpreadInc 0.104 0.104 0.104 0.104 0.104
ADS-Prone-Base-SpreadInc 0.11 0.11 0.11 0.11 0.11
HIP-Prone-Base-SpreadInc 0.104 0.104 0.104 0.104 0.104
ADS-Stand-Move-SpreadInc 0.104 0.104 0.104 0.104 0.104
HIP-Stand-Move-SpreadInc 0.104 0.104 0.104 0.104 0.104
ADS-Crouch-Move-SpreadInc 0.104 0.104 0.104 0.104 0.104
HIP-Crouch-Move-SpreadInc 0.104 0.104 0.104 0.104 0.104
ADS-Prone-Move-SpreadInc 0.104 0.104 0.104 0.104 0.104
HIP-Prone-Move-SpreadInc 0.104 0.104 0.104 0.104 0.104
Spread Decrease (Super-advanced, usually not needed)
ADS-Stand-Base-SpreadDec 15 15 15 15 15
HIP-Stand-Base-SpreadDec 15 15 15 15 15
ADS-Crouch-Base-SpreadDec 15 15 15 15 15
HIP-Crouch-Base-SpreadDec 15 15 15 15 15
ADS-Prone-Base-SpreadDec 15 15 15 15 15
HIP-Prone-Base-SpreadDec 15 15 15 15 15
ADS-Stand-Move-SpreadDec 15 15 15 15 15
HIP-Stand-Move-SpreadDec 15 15 15 15 15
ADS-Crouch-Move-SpreadDec 15 15 15 15 15
HIP-Crouch-Move-SpreadDec 15 15 15 15 15
ADS-Prone-Move-SpreadDec 15 15 15 15 15
HIP-Prone-Move-SpreadDec 15 15 15 15 15

M16A3

None+None

M16A3

None+None

M16A3

None+None

M16A3

None+None

M16A3

None+None
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