10 697 791 views
Battlefield Hardline Weapon Multi-comparison
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.

Tip: Too technical?

Try our simple comparison to easily find out pros and cons of each weapon.
»
Clear all selections
1
2
3
4
5
Weapon
Attachment 1
Attachment 2
MPX
None - None
MPX
None - None
MPX
None - None
MPX
None - None
MPX
None - None
MPX
None - None
MPX
None - None
MPX
None - None
MPX
None - None
MPX
None - None
MPX
None - None
MPX
None - None
MPX
None - None
MPX
None - None
MPX
None - None
Damage
Start Damage 25 25 25 25 25 damage
End Damage 10 10 10 10 10 damage
Damage Drop Start 8 8 8 8 8 meters
Damage Drop End 25 25 25 25 25 meters
General MPX MPX MPX MPX MPX
Rate Of Fire 800 800 800 800 800 rpm
Rate Of Fire (Burst) 800 800 800 800 800 rpm
Magazine Size 31 31 31 31 31 bullets
Muzzle velocity 460 460 460 460 460 m/s
Time to live 1.5 1.5 1.5 1.5 1.5 seconds
Max distance 690 690 690 690 690 meters
Bullet drop 15 15 15 15 15 meters
Reload time (empty) 2.8 2.8 2.8 2.8 2.8 seconds
Reload time (bullets left) 2.1 2.1 2.1 2.1 2.1 seconds
Reload threshold 0.8 0.8 0.8 0.8 0.8 multiplier
Recoil MPX MPX MPX MPX MPX
Recoil up 0.26 0.26 0.26 0.26 0.26 degrees
Recoil left 0.28 0.28 0.28 0.28 0.28 degrees
Recoil right 0.35 0.35 0.35 0.35 0.35 degrees
Recoil decrease 20 20 20 20 20 units
First shot recoil mul 2 2 2 2 2 multiplier
Spread (Normal) MPX MPX MPX MPX MPX
ADS - Not moving 1 1 1 1 1 degrees
ADS - Moving 0.8 0.8 0.8 0.8 0.8 degrees
HIP - Stand - Not moving 1.5 1.5 1.5 1.5 1.5 degrees
HIP - Crouch - Not moving 1.125 1.125 1.125 1.125 1.125 degrees
HIP - Prone - Not moving 0.75 0.75 0.75 0.75 0.75 degrees
HIP - Stand - Moving 1.625 1.625 1.625 1.625 1.625 degrees
HIP - Crouch - Moving 1.312 1.312 1.312 1.312 1.312 degrees
HIP - Prone - Moving 1.188 1.188 1.188 1.188 1.188 degrees
Spread increase per shot 0.13 0.13 0.13 0.13 0.13 deg/shot
Spread Decrease 15 15 15 15 15 degrees/s
Recoil (Advanced)
ADS-Recoil-Dec 20 20 20 20 20
HIP-Recoil-Dec 20 20 20 20 20
ADS-Stand-Recoil-Up 0.26 0.26 0.26 0.26 0.26
HIP-Stand-Recoil-Up 0.26 0.26 0.26 0.26 0.26
ADS-Crouch-Recoil-Up 0.21 0.21 0.21 0.21 0.21
HIP-Crouch-Recoil-Up 0.21 0.21 0.21 0.21 0.21
ADS-Prone-Recoil-Up 0.18 0.18 0.18 0.18 0.18
HIP-Prone-Recoil-Up 0.16 0.16 0.16 0.16 0.16
ADS-Stand-Recoil-Left 0.28 0.28 0.28 0.28 0.28
HIP-Stand-Recoil-Left 0.15 0.15 0.15 0.15 0.15
ADS-Crouch-Recoil-Left 0.23 0.23 0.23 0.23 0.23
HIP-Crouch-Recoil-Left 0.15 0.15 0.15 0.15 0.15
ADS-Prone-Recoil-Left 0.15 0.15 0.15 0.15 0.15
HIP-Prone-Recoil-Left 0.15 0.15 0.15 0.15 0.15
ADS-Stand-Recoil-Right 0.35 0.35 0.35 0.35 0.35
HIP-Stand-Recoil-Right 0.35 0.35 0.35 0.35 0.35
ADS-Crouch-Recoil-Right 0.35 0.35 0.35 0.35 0.35
HIP-Crouch-Recoil-Right 0.35 0.35 0.35 0.35 0.35
ADS-Prone-Recoil-Right 0.35 0.35 0.35 0.35 0.35
HIP-Prone-Recoil-Right 0.35 0.35 0.35 0.35 0.35
Advanced data
Don't mind if you don't have any idea what these mean
Spread Min&Max (Super-advanced, usually not needed)
ADS-Stand-Base-Min 1 1 1 1 1
ADS-Crouch-Base-Min 0.75 0.75 0.75 0.75 0.75
ADS-Prone-Base-Min 0.5 0.5 0.5 0.5 0.5
ADS-Stand-Move-Min 0.8 0.8 0.8 0.8 0.8
ADS-Crouch-Move-Min 0.75 0.75 0.75 0.75 0.75
ADS-Prone-Move-Min 0.7 0.7 0.7 0.7 0.7
HIP-Stand-Base-Min 1.5 1.5 1.5 1.5 1.5
HIP-Crouch-Base-Min 1.125 1.125 1.125 1.125 1.125
HIP-Prone-Base-Min 0.75 0.75 0.75 0.75 0.75
HIP-Stand-Move-Min 1.625 1.625 1.625 1.625 1.625
HIP-Crouch-Move-Min 1.312 1.312 1.312 1.312 1.312
HIP-Prone-Move-Min 1.188 1.188 1.188 1.188 1.188
ADS-Stand-Base-Max 1.5 1.5 1.5 1.5 1.5
ADS-Crouch-Base-Max 1.5 1.5 1.5 1.5 1.5
ADS-Prone-Base-Max 1.5 1.5 1.5 1.5 1.5
ADS-Stand-Move-Max 1.5 1.5 1.5 1.5 1.5
ADS-Crouch-Move-Max 1.5 1.5 1.5 1.5 1.5
ADS-Prone-Move-Max 1.5 1.5 1.5 1.5 1.5
HIP-Stand-Base-Max 7 7 7 7 7
HIP-Crouch-Base-Max 7 7 7 7 7
HIP-Prone-Base-Max 7 7 7 7 7
HIP-Stand-Move-Max 7 7 7 7 7
HIP-Crouch-Move-Max 7 7 7 7 7
HIP-Prone-Move-Max 7 7 7 7 7
Spread Increase (Super-advanced, usually not needed)
ADS-Stand-Base-SpreadInc 0.13 0.13 0.13 0.13 0.13
HIP-Stand-Base-SpreadInc 0.108 0.108 0.108 0.108 0.108
ADS-Crouch-Base-SpreadInc 0.103 0.103 0.103 0.103 0.103
HIP-Crouch-Base-SpreadInc 0.103 0.103 0.103 0.103 0.103
ADS-Prone-Base-SpreadInc 0.098 0.098 0.098 0.098 0.098
HIP-Prone-Base-SpreadInc 0.098 0.098 0.098 0.098 0.098
ADS-Stand-Move-SpreadInc 0.11 0.11 0.11 0.11 0.11
HIP-Stand-Move-SpreadInc 0.108 0.108 0.108 0.108 0.108
ADS-Crouch-Move-SpreadInc 0.103 0.103 0.103 0.103 0.103
HIP-Crouch-Move-SpreadInc 0.103 0.103 0.103 0.103 0.103
ADS-Prone-Move-SpreadInc 0.098 0.098 0.098 0.098 0.098
HIP-Prone-Move-SpreadInc 0.098 0.098 0.098 0.098 0.098
Spread Decrease (Super-advanced, usually not needed)
ADS-Stand-Base-SpreadDec 15 15 15 15 15
HIP-Stand-Base-SpreadDec 15 15 15 15 15
ADS-Crouch-Base-SpreadDec 15 15 15 15 15
HIP-Crouch-Base-SpreadDec 15 15 15 15 15
ADS-Prone-Base-SpreadDec 15 15 15 15 15
HIP-Prone-Base-SpreadDec 15 15 15 15 15
ADS-Stand-Move-SpreadDec 15 15 15 15 15
HIP-Stand-Move-SpreadDec 15 15 15 15 15
ADS-Crouch-Move-SpreadDec 15 15 15 15 15
HIP-Crouch-Move-SpreadDec 15 15 15 15 15
ADS-Prone-Move-SpreadDec 15 15 15 15 15
HIP-Prone-Move-SpreadDec 15 15 15 15 15

MPX

None+None

MPX

None+None

MPX

None+None

MPX

None+None

MPX

None+None
48.416137695312