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Battlefield Hardline Weapon info: .300 Knockout
Symthic BF:H stats version
1.7

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.300 Knockout

All info & stats

Damage over distance

Time to kill

Bullets to kill

Accuracy plots

Check out all attachment combos at .300 Knockout's plots page

.300_Knockout

No attachment

.300_Knockout

Heavy barrel

.300_Knockout

Suppressor (Any)

.300_Knockout

Compensator

Advanced recoil & spread data

Recoil Recoil Up Recoil Left Recoil Right Recoil Dec FirstShotMul
ADS - Standing 0.2 0.01 0.01 6 2
ADS - Crouching 0.25 0 0 6 2
ADS - Prone 0.25 0 0 6 2
HIP - Standing 1 0 0 15 2
HIP - Crouching 1 0 0 15 2
HIP - Prone 1 0 0 15 2


Spread Min Min (Moving) Max Max (Moving) Decrease Decrease (Moving) Increase Increase (Moving)
ADS - Standing 0.01 1.5 1.25 1.5 7.5 7.5 0 0
ADS - Crouching 0 1 1.5 1.5 7.5 7.5 0 0
ADS - Prone 0 1 1.5 1.5 7.5 7.5 0 0
HIP - Standing 5 6 7 7 7.5 7.5 0 0
HIP - Crouching 4 5 7 7 7.5 7.5 0 0
HIP - Prone 3 4 7 7 7.5 7.5 0 0

Statistics

General

Max damage
90
Min damage
50
Drop-off start
50m
Drop-off end
80m
Firerate
36 RPM
Firerate (Burst)
36 RPM
Muzzle velocity
480 m/s
Muzzle velocity (suppressed)
300 m/s

Bullet drop
15 m/s²
Mag size
6
Projectile
762x51mmNATO_Blackout

Reload

Reload (Empty)
4.5s
Reload (Left)
3.2s
Reload threshold
0.82x

Recoil (ADS, standing)

Recoil Up
0.2
Recoil Left
0.01
Recoil Right
0.01
Recoil decrease
6 ?
1st shot multiplier
2

Spread

Spread increase *
0
Spread decrease
7.5
ADS - Not moving
0.01
ADS - Moving
1.5
HIP, Standing, Not moving
5
HIP, Crouching, Not moving
4
HIP, Prone, Not moving
3
HIP, Standing, Moving
6
HIP, Crouching, Moving
5
HIP, Prone, Moving
4

Available attachments

Suppressor (Any)
Yes
Heavy barrel
No
Flash hider
Yes
Compensator
No
Muzzle brake
Yes
Lasersight
Yes
Angled/Folding grip
No
Ergo/Vertical grip
No
Potato/Stubby grip
No
Bipod
Yes
Bipod (LMG)
No
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