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Battlefield Hardline Weapon info: 92FS
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.

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92FS

All info & stats

Damage over distance

Time to kill

Bullets to kill

Accuracy plots

Check out all attachment combos at 92FS's plots page

92FS

No attachment

92FS

Heavy barrel

92FS

Suppressor (Any)

92FS

Compensator

Advanced recoil & spread data

Recoil Recoil Up Recoil Left Recoil Right Recoil Dec FirstShotMul
ADS - Standing 0.45 0.3 0.3 12 1
ADS - Crouching 0.45 0.3 0.3 12 1
ADS - Prone 0.45 0.3 0.3 12 1
HIP - Standing 0.45 0.3 0.3 12 1
HIP - Crouching 0.45 0.3 0.3 12 1
HIP - Prone 0.45 0.3 0.3 12 1


Spread Min Min (Moving) Max Max (Moving) Decrease Decrease (Moving) Increase Increase (Moving)
ADS - Standing 0.5 0.5 1.5 1.5 15 15 0.2 0.2
ADS - Crouching 0.5 0.5 1.5 1.5 15 15 0.2 0.2
ADS - Prone 0.5 0.5 1.5 1.5 15 15 0.2 0.2
HIP - Standing 1 1.5 7 7 15 15 0.2 0.2
HIP - Crouching 1 1.5 7 7 15 15 0.2 0.2
HIP - Prone 1 1.5 7 7 15 15 0.2 0.2

Statistics

General

Max damage
25
Min damage
15
Drop-off start
10m
Drop-off end
20m
Firerate
400 RPM
Firerate (Burst)
400 RPM
Muzzle velocity
380 m/s
Muzzle velocity (suppressed)
190 m/s

Bullet drop
15 m/s²
Mag size
16
Projectile
9x19mm_Pistol

Reload

Reload (Empty)
2s
Reload (Left)
1.82s
Reload threshold
0.6x

Recoil (ADS, standing)

Recoil Up
0.45
Recoil Left
0.3
Recoil Right
0.3
Recoil decrease
12 ?
1st shot multiplier
1

Spread

Spread increase *
0.2
Spread decrease
15
ADS - Not moving
0.5
ADS - Moving
0.5
HIP, Standing, Not moving
1
HIP, Crouching, Not moving
1
HIP, Prone, Not moving
1
HIP, Standing, Moving
1.5
HIP, Crouching, Moving
1.5
HIP, Prone, Moving
1.5

Available attachments

Suppressor (Any)
Yes
Heavy barrel
Yes
Flash hider
No
Compensator
Yes
Muzzle brake
Yes
Lasersight
Yes
Angled/Folding grip
No
Ergo/Vertical grip
No
Potato/Stubby grip
No
Bipod
No
Bipod (LMG)
No
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