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Battlefield Hardline Weapon info: FN FAL
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.

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FN FAL

All info & stats

Damage over distance

Time to kill

Bullets to kill

Accuracy plots

Check out all attachment combos at FN FAL's plots page

FN_FAL

No attachment

FN_FAL

Heavy barrel

FN_FAL

Suppressor (Any)

FN_FAL

Compensator

Advanced recoil & spread data

Recoil Recoil Up Recoil Left Recoil Right Recoil Dec FirstShotMul
ADS - Standing 1.3 0.33 0.35 20 1.2
ADS - Crouching 1.1 0.28 0.25 20 1.2
ADS - Prone 0.8 0.15 0.2 20 1.2
HIP - Standing 1.1 0.2 0.4 12 1.2
HIP - Crouching 1.1 0.2 0.4 12 1.2
HIP - Prone 0.9 0.05 0.15 15 1.2


Spread Min Min (Moving) Max Max (Moving) Decrease Decrease (Moving) Increase Increase (Moving)
ADS - Standing 0.15 1 2 2.2 20 15 0.28 0.22
ADS - Crouching 0.15 1 2 2.2 20 15 0.25 0.22
ADS - Prone 0.15 1 2 2 20 15 0.15 0.18
HIP - Standing 2 3.5 5 7 15 15 0.4 0.5
HIP - Crouching 2.5 3 7 7 15 15 0.2 0.35
HIP - Prone 2 2.5 5 7 15 15 0.1 0.1

Statistics

General

Max damage
33
Min damage
22
Drop-off start
30m
Drop-off end
60m
Firerate
700 RPM
Firerate (Burst)
700 RPM
Muzzle velocity
700 m/s
Muzzle velocity (suppressed)
300 m/s

Bullet drop
15 m/s²
Mag size
21
Projectile
762x51mmNATO_BattleRifle_LongRange

Reload

Reload (Empty)
2.5s
Reload (Left)
1.8s
Reload threshold
0.6x

Recoil (ADS, standing)

Recoil Up
1.3
Recoil Left
0.33
Recoil Right
0.35
Recoil decrease
20 ?
1st shot multiplier
1.2

Spread

Spread increase *
0.28
Spread decrease
20
ADS - Not moving
0.15
ADS - Moving
1
HIP, Standing, Not moving
2
HIP, Crouching, Not moving
2.5
HIP, Prone, Not moving
2
HIP, Standing, Moving
3.5
HIP, Crouching, Moving
3
HIP, Prone, Moving
2.5

Available attachments

Suppressor (Any)
Yes
Heavy barrel
Yes
Flash hider
No
Compensator
Yes
Muzzle brake
Yes
Lasersight
Yes
Angled/Folding grip
Yes
Ergo/Vertical grip
Yes
Potato/Stubby grip
Yes
Bipod
No
Bipod (LMG)
No
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