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Battlefield Hardline Weapon info: MP5K
Symthic BF:H stats version
1.7

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MP5K

All info & stats

Damage over distance

Time to kill

Bullets to kill

Accuracy plots

Check out all attachment combos at MP5K's plots page

MP5K

No attachment

MP5K

Heavy barrel

MP5K

Suppressor (Any)

MP5K

Compensator

Advanced recoil & spread data

Recoil Recoil Up Recoil Left Recoil Right Recoil Dec FirstShotMul
ADS - Standing 0.2 0.2 0.4 20 2.6
ADS - Crouching 0.15 0.2 0.4 20 2.6
ADS - Prone 0.1 0.2 0.4 20 2.6
HIP - Standing 0.2 0.2 0.4 20 2.6
HIP - Crouching 0.15 0.2 0.4 20 2.6
HIP - Prone 0.1 0.2 0.4 20 2.6


Spread Min Min (Moving) Max Max (Moving) Decrease Decrease (Moving) Increase Increase (Moving)
ADS - Standing 0.4 0.8 1.5 1.5 15 15 0.085 0.085
ADS - Crouching 0.4 0.8 1.5 1.5 15 15 0.08 0.08
ADS - Prone 0.4 0.8 1.5 1.5 15 15 0.075 0.075
HIP - Standing 1 1.5 7 7 15 15 0.085 0.085
HIP - Crouching 1 1.25 7 7 15 15 0.08 0.08
HIP - Prone 1 1.25 7 7 15 15 0.075 0.075

Statistics

General

Max damage
24
Min damage
10
Drop-off start
8m
Drop-off end
20m
Firerate
850 RPM
Firerate (Burst)
850 RPM
Muzzle velocity
420 m/s
Muzzle velocity (suppressed)
260 m/s

Bullet drop
15 m/s²
Mag size
21
Projectile
9x19mm_SMG

Reload

Reload (Empty)
3.3s
Reload (Left)
2.3s
Reload threshold
0.83x

Recoil (ADS, standing)

Recoil Up
0.2
Recoil Left
0.2
Recoil Right
0.4
Recoil decrease
20 ?
1st shot multiplier
2.6

Spread

Spread increase *
0.085
Spread decrease
15
ADS - Not moving
0.4
ADS - Moving
0.8
HIP, Standing, Not moving
1
HIP, Crouching, Not moving
1
HIP, Prone, Not moving
1
HIP, Standing, Moving
1.5
HIP, Crouching, Moving
1.25
HIP, Prone, Moving
1.25

Available attachments

Suppressor (Any)
Yes
Heavy barrel
Yes
Flash hider
Yes
Compensator
Yes
Muzzle brake
Yes
Lasersight
Yes
Angled/Folding grip
No
Ergo/Vertical grip
Yes
Potato/Stubby grip
Yes
Bipod
No
Bipod (LMG)
No
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