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Battlefield 1 Weapon comparison: M1903 Marksman vs SMLE MKIII Infantry
Symthic BF1 stats version
1.15
Notice

Weapons that show "N/A" for all reload values have dynamic reload times. See reload mechanics page for more information.

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Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

M1903 Marksman
+ None + None
vs
SMLE MKIII Infantry
+ None + None
Advantages of M1903 Marksman + None + None
Slightly higher fire rate
53 rpm
vs
52 rpm
M1903 Marksman fires rounds 2% faster
Higher muzzle velocity
820 m/s
vs
740 m/s
M1903 Marksman's bullets fly 11% faster
Advantages of SMLE MKIII Infantry + None + None
Bigger magazine
10
vs
5
SMLE MKIII Infantry has 100% bigger magazine
Faster Recoil decrease
4.5
vs
3
SMLE MKIII Infantry recovers 50% faster from recoil
Much faster spread decrease (HIP)
10.05
vs
6.7
SMLE MKIII Infantry recovers 50% faster from spread (HIP)
A bit faster reload end
0.633 s
vs
0.7 s
SMLE MKIII Infantry has 10% faster reload end
Equal stats on M1903 Marksman + None + None and SMLE_MKIII_Infantry + None + None
Same maximum damage
100
vs
100
Both have same max damage
Same minimum damage
80
vs
80
Both have same min damage
Equal bullet drop
12 m/s²
vs
12 m/s²
Both guns have same bullet drop
Same amount of upwards recoil
2
vs
2
Both guns have equal amount of upwards kick
Same amount of recoil to left
1
vs
1
Both kick to left as much as the other
Same amount of recoil to right
1
vs
1
Both kick to right as much as the other
Same first shot recoil multiplier
1 x
vs
1 x
Both guns have same first shot recoil multiplier
Same amount of spread (ADS, not moving)
0
vs
0
Both guns have same amount of ADS spread (Not moving)
Same amount of spread (ADS, moving)
1
vs
1
Both guns have same amount of ADS spread (Moving)
Same amount of spread increase per shot (ADS)
0
vs
0
Spread increases at the same rate on both guns (ADS)
Same amount of spread (HIP, Stand, Not moving)
2.5
vs
2.5
Both guns have same amount of HIP spread (Standing, Not moving)
Same amount of spread (HIP, Crouching, Not moving)
2
vs
2
Both guns have same amount of HIP spread (Crouch, Not moving)
Same amount of spread (HIP, Prone, Not moving)
1.5
vs
1.5
Both guns have same amount of HIP spread (Prone, Not moving)
Same amount of spread (HIP, Stand, Moving)
4
vs
4
Both guns have same amount of HIP spread (Standing, Moving)
Same amount of spread (HIP, Crouching, Moving)
3.5
vs
3.5
Both guns have same amount of HIP spread (Crouch, Moving)
Same amount of spread (HIP, Prone, Moving)
3
vs
3
Both guns have same amount of HIP spread (Prone, Moving)
Same first shot spread multiplier (HIP)
1
vs
1
Both guns have same first shot spread multiplier (HIP)
Same first shot spread multiplier (ADS)
1
vs
1
Both guns have same first shot spread multiplier (ADS)
Same spread increase per shot (HIP)
1
vs
1
Spread increases at the same rate on both guns (HIP)
Equally fast single bullet reload
0.5 s
vs
0.5 s
Both guns reload single bullets at same speed
Equally fast reload start
1.233 s
vs
1.233 s
Both guns have same reload delay at start
First bullet reloads equally fast
0.9 s
vs
0.9 s
Both guns have same first single-bullet reload time
Equally fast faster strip clip reload
1.767 s
vs
1.767 s
Both guns have same strip clip reload time
Equal larger reload strip size
5
vs
5
Both guns have same reload strip size
Equally quick to fire after switching weapons
0.9 s
vs
0.9 s
Both guns take equally long to fire after switching weapons
Same number of pellets
1
vs
1
Both guns fire equal amount of pellets
Same pellet cone spread
0
vs
0
Both guns have same pellet spread
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