11 824 363 views
Battlefield 1 Weapon comparison: M1907 SL Sweeper vs Autoloading 8 .25 Extended
Symthic BF1 stats version
1.08
Notice

Weapons that show "N/A" for all reload values have dynamic reload times. See reload mechanics page for more information.

!

Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

M1907 SL Sweeper
+ None + None
vs
Autoloading 8 .25 Extended
+ None + None
Advantages of M1907 SL Sweeper + None + None
Much more max damage
42
vs
38
M1907 SL Sweeper has 11% higher max damage
Little more min damage
23
vs
21
M1907 SL Sweeper has 10% higher min damage
Bigger magazine
21
vs
16
M1907 SL Sweeper has 31% bigger magazine
A bit faster tactical reload (Bullets left)
2.3 s
vs
2.433 s
M1907 SL Sweeper reloads 5% faster when there is a bullet in the chamber
Advantages of Autoloading 8 .25 Extended + None + None
Slightly higher fire rate
359 rpm
vs
299 rpm
Autoloading 8 .25 Extended fires rounds 20% faster
A bit faster empty reload
3.033 s
vs
3.5 s
Autoloading 8 .25 Extended reloads 13% faster when there's no bullet in the chamber
Higher muzzle velocity
660 m/s
vs
570 m/s
Autoloading 8 .25 Extended's bullets fly 16% faster
Slightly less upwards recoil
0.595
vs
0.63
Autoloading 8 .25 Extended has 6% less upwards kick
Significatly less recoil to left
0.15
vs
0.6
Autoloading 8 .25 Extended has 75% less kick to left
Significatly less recoil to right
0.15
vs
0.6
Autoloading 8 .25 Extended has 75% less kick to right
Equal stats on M1907 SL Sweeper + None + None and Autoloading_8_.25_Extended + None + None
Equal bullet drop
12 m/s²
vs
12 m/s²
Both guns have same bullet drop
Same Recoil decrease
3
vs
3
Both guns recover from recoil as fast as the other
Same first shot recoil multiplier
1 x
vs
1 x
Both guns have same first shot recoil multiplier
Same amount of spread (ADS, not moving)
0.21
vs
0.21
Both guns have same amount of ADS spread (Not moving)
Same amount of spread (ADS, moving)
0.79
vs
0.79
Both guns have same amount of ADS spread (Moving)
Same amount of spread increase per shot (ADS)
0.2
vs
0.2
Spread increases at the same rate on both guns (ADS)
Same amount of spread (HIP, Stand, Not moving)
2
vs
2
Both guns have same amount of HIP spread (Standing, Not moving)
Same amount of spread (HIP, Crouching, Not moving)
1.5
vs
1.5
Both guns have same amount of HIP spread (Crouch, Not moving)
Same amount of spread (HIP, Prone, Not moving)
1
vs
1
Both guns have same amount of HIP spread (Prone, Not moving)
Same amount of spread (HIP, Stand, Moving)
2.5
vs
2.5
Both guns have same amount of HIP spread (Standing, Moving)
Same amount of spread (HIP, Crouching, Moving)
2
vs
2
Both guns have same amount of HIP spread (Crouch, Moving)
Same amount of spread (HIP, Prone, Moving)
1.5
vs
1.5
Both guns have same amount of HIP spread (Prone, Moving)
Same first shot spread multiplier (HIP)
1
vs
1
Both guns have same first shot spread multiplier (HIP)
Same first shot spread multiplier (ADS)
1
vs
1
Both guns have same first shot spread multiplier (ADS)
Equally fast spread decrease (HIP)
3
vs
3
Both guns recover from spread as fast as the other (HIP)
Same spread increase per shot (HIP)
0.1
vs
0.1
Spread increases at the same rate on both guns (HIP)
Equally quick to fire after switching weapons
0.7 s
vs
0.7 s
Both guns take equally long to fire after switching weapons
Same number of pellets
1
vs
1
Both guns fire equal amount of pellets
Same pellet cone spread
0
vs
0
Both guns have same pellet spread
10.448217391968