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Battlefield 1 Weapon comparison: Maschinenpistole M1912 vs Automatico M1918 Factory
Symthic BF1 stats version
1.15
Notice

Weapons that show "N/A" for all reload values have dynamic reload times. See reload mechanics page for more information.

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Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

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Maschinenpistole M1912
+ None + None
vs
Automatico M1918 Factory
+ None + None
Advantages of Maschinenpistole M1912 + None + None
Much more max damage
26.5
vs
23
Maschinenpistole M1912 has 15% higher max damage
Little more min damage
15
vs
13.5
Maschinenpistole M1912 has 11% higher min damage
A bit lower first shot recoil multiplier
1.9 x
vs
2 x
Maschinenpistole M1912's First shot recoil multiplier is 5% lower
Much lower first shot spread multiplier (HIP)
4
vs
6
Maschinenpistole M1912's First shot spread multiplier is 33% lower (HIP)
Much lower first shot spread multiplier (ADS)
4
vs
6
Maschinenpistole M1912's First shot spread multiplier is 33% lower (ADS)
Slightly quicker to fire after switching weapons
0.5 s
vs
0.65 s
Maschinenpistole M1912 has 23% faster firing after weapon switch
Advantages of Automatico M1918 Factory + None + None
Much larger magazine
25
vs
16
Automatico M1918 Factory has 56% bigger magazine
Higher muzzle velocity
380 m/s
vs
350 m/s
Automatico M1918 Factory's bullets fly 9% faster
Significatly less upwards recoil
0.42
vs
0.63
Automatico M1918 Factory has 33% less upwards kick
Slightly less recoil to left
0.4
vs
0.48
Automatico M1918 Factory has 17% less kick to left
Slightly less recoil to right
0.4
vs
0.48
Automatico M1918 Factory has 17% less kick to right
A lot faster Recoil decrease
16
vs
8
Automatico M1918 Factory recovers 100% faster from recoil
Significantly less spread (ADS, not moving)
0.3
vs
0.4
Automatico M1918 Factory has 25% lower ADS base spread (Not moving)
A bit faster spread decrease (HIP)
4.05
vs
2.7
Automatico M1918 Factory recovers 50% faster from spread (HIP)
Equal stats on Maschinenpistole M1912 + None + None and Automatico_M1918_Factory + None + None
Same fire rate
900 rpm
vs
900 rpm
Both guns cycle at the same rate
Equal bullet drop
12 m/s²
vs
12 m/s²
Both guns have same bullet drop
Same amount of spread (ADS, moving)
0.5
vs
0.5
Both guns have same amount of ADS spread (Moving)
Same amount of spread increase per shot (ADS)
0.045
vs
0.045
Spread increases at the same rate on both guns (ADS)
Same amount of spread (HIP, Stand, Not moving)
1
vs
1
Both guns have same amount of HIP spread (Standing, Not moving)
Same amount of spread (HIP, Crouching, Not moving)
1
vs
1
Both guns have same amount of HIP spread (Crouch, Not moving)
Same amount of spread (HIP, Prone, Not moving)
1
vs
1
Both guns have same amount of HIP spread (Prone, Not moving)
Same amount of spread (HIP, Stand, Moving)
1.5
vs
1.5
Both guns have same amount of HIP spread (Standing, Moving)
Same amount of spread (HIP, Crouching, Moving)
1
vs
1
Both guns have same amount of HIP spread (Crouch, Moving)
Same amount of spread (HIP, Prone, Moving)
1
vs
1
Both guns have same amount of HIP spread (Prone, Moving)
Same spread increase per shot (HIP)
0.045
vs
0.045
Spread increases at the same rate on both guns (HIP)
Same number of pellets
1
vs
1
Both guns fire equal amount of pellets
Same pellet cone spread
0
vs
0
Both guns have same pellet spread
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