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Battlefield 1 Weapon comparison: Russian 1895 Infantry vs Mosin-Nagant M91 Marksman
Symthic BF1 stats version
1.08
Notice

Weapons that show "N/A" for all reload values have dynamic reload times. See reload mechanics page for more information.

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Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

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Russian 1895 Infantry
+ None + None
vs
Mosin-Nagant M91 Marksman
+ None + None
Advantages of Russian 1895 Infantry + None + None
Faster Recoil decrease
4.5
vs
3
Russian 1895 Infantry recovers 50% faster from recoil
Much faster spread decrease (HIP)
10.05
vs
6.7
Russian 1895 Infantry recovers 50% faster from spread (HIP)
Much larger reload strip size
5
vs
2
Russian 1895 Infantry has 150% larger strip clip size
Advantages of Mosin-Nagant M91 Marksman + None + None
Equal stats on Russian 1895 Infantry + None + None and Mosin-Nagant_M91_Marksman + None + None
Same maximum damage
100
vs
100
Both have same max damage
Same minimum damage
80
vs
80
Both have same min damage
Same fire rate
56 rpm
vs
56 rpm
Both guns cycle at the same rate
Equal magazine size
5
vs
5
Both guns have equal sized magazine
Equal bullet drop
12 m/s²
vs
12 m/s²
Both guns have same bullet drop
Same muzzle velocity
820 m/s
vs
820 m/s
Both guns have same muzzle velocity
Same amount of upwards recoil
2
vs
2
Both guns have equal amount of upwards kick
Same amount of recoil to left
1
vs
1
Both kick to left as much as the other
Same amount of recoil to right
1
vs
1
Both kick to right as much as the other
Same first shot recoil multiplier
1 x
vs
1 x
Both guns have same first shot recoil multiplier
Same amount of spread (ADS, not moving)
0
vs
0
Both guns have same amount of ADS spread (Not moving)
Same amount of spread (ADS, moving)
1
vs
1
Both guns have same amount of ADS spread (Moving)
Same amount of spread increase per shot (ADS)
0
vs
0
Spread increases at the same rate on both guns (ADS)
Same amount of spread (HIP, Stand, Not moving)
2.5
vs
2.5
Both guns have same amount of HIP spread (Standing, Not moving)
Same amount of spread (HIP, Crouching, Not moving)
2
vs
2
Both guns have same amount of HIP spread (Crouch, Not moving)
Same amount of spread (HIP, Prone, Not moving)
1.5
vs
1.5
Both guns have same amount of HIP spread (Prone, Not moving)
Same amount of spread (HIP, Stand, Moving)
4
vs
4
Both guns have same amount of HIP spread (Standing, Moving)
Same amount of spread (HIP, Crouching, Moving)
3.5
vs
3.5
Both guns have same amount of HIP spread (Crouch, Moving)
Same amount of spread (HIP, Prone, Moving)
3
vs
3
Both guns have same amount of HIP spread (Prone, Moving)
Same first shot spread multiplier (HIP)
1
vs
1
Both guns have same first shot spread multiplier (HIP)
Same first shot spread multiplier (ADS)
1
vs
1
Both guns have same first shot spread multiplier (ADS)
Same spread increase per shot (HIP)
1
vs
1
Spread increases at the same rate on both guns (HIP)
Equally quick to fire after switching weapons
0.9 s
vs
0.9 s
Both guns take equally long to fire after switching weapons
Same number of pellets
1
vs
1
Both guns fire equal amount of pellets
Same pellet cone spread
0
vs
0
Both guns have same pellet spread
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