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Battlefield 1 Weapon comparison: Russian 1895 Infantry vs SMLE MKIII Marksman
Symthic BF1 stats version
1.08
Notice

Weapons that show "N/A" for all reload values have dynamic reload times. See reload mechanics page for more information.

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Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

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Russian 1895 Infantry
+ None + None
vs
SMLE MKIII Marksman
+ None + None
Advantages of Russian 1895 Infantry + None + None
Slightly higher fire rate
56 rpm
vs
52 rpm
Russian 1895 Infantry fires rounds 8% faster
Higher muzzle velocity
820 m/s
vs
740 m/s
Russian 1895 Infantry's bullets fly 11% faster
Faster Recoil decrease
4.5
vs
3
Russian 1895 Infantry recovers 50% faster from recoil
Much faster spread decrease (HIP)
10.05
vs
6.7
Russian 1895 Infantry recovers 50% faster from spread (HIP)
First bullet reloads a bit faster
0.863 s
vs
0.9 s
Russian 1895 Infantry has 4% faster first single-bullet reload
A bit faster strip clip reload
1.567 s
vs
1.767 s
Russian 1895 Infantry has 11% faster strip clip reload
Advantages of SMLE MKIII Marksman + None + None
Bigger magazine
10
vs
5
SMLE MKIII Marksman has 100% bigger magazine
A bit faster single bullet reload
0.5 s
vs
0.53 s
SMLE MKIII Marksman loads single bullets 6% faster
A bit faster reload start
1.233 s
vs
1.31 s
SMLE MKIII Marksman has 6% faster reload start
Much faster reload end
0.633 s
vs
1 s
SMLE MKIII Marksman has 37% faster reload end
Equal stats on Russian 1895 Infantry + None + None and SMLE_MKIII_Marksman + None + None
Same maximum damage
100
vs
100
Both have same max damage
Same minimum damage
80
vs
80
Both have same min damage
Equal bullet drop
12 m/s²
vs
12 m/s²
Both guns have same bullet drop
Same amount of upwards recoil
2
vs
2
Both guns have equal amount of upwards kick
Same amount of recoil to left
1
vs
1
Both kick to left as much as the other
Same amount of recoil to right
1
vs
1
Both kick to right as much as the other
Same first shot recoil multiplier
1 x
vs
1 x
Both guns have same first shot recoil multiplier
Same amount of spread (ADS, not moving)
0
vs
0
Both guns have same amount of ADS spread (Not moving)
Same amount of spread (ADS, moving)
1
vs
1
Both guns have same amount of ADS spread (Moving)
Same amount of spread increase per shot (ADS)
0
vs
0
Spread increases at the same rate on both guns (ADS)
Same amount of spread (HIP, Stand, Not moving)
2.5
vs
2.5
Both guns have same amount of HIP spread (Standing, Not moving)
Same amount of spread (HIP, Crouching, Not moving)
2
vs
2
Both guns have same amount of HIP spread (Crouch, Not moving)
Same amount of spread (HIP, Prone, Not moving)
1.5
vs
1.5
Both guns have same amount of HIP spread (Prone, Not moving)
Same amount of spread (HIP, Stand, Moving)
4
vs
4
Both guns have same amount of HIP spread (Standing, Moving)
Same amount of spread (HIP, Crouching, Moving)
3.5
vs
3.5
Both guns have same amount of HIP spread (Crouch, Moving)
Same amount of spread (HIP, Prone, Moving)
3
vs
3
Both guns have same amount of HIP spread (Prone, Moving)
Same first shot spread multiplier (HIP)
1
vs
1
Both guns have same first shot spread multiplier (HIP)
Same first shot spread multiplier (ADS)
1
vs
1
Both guns have same first shot spread multiplier (ADS)
Same spread increase per shot (HIP)
1
vs
1
Spread increases at the same rate on both guns (HIP)
Equal larger reload strip size
5
vs
5
Both guns have same reload strip size
Equally quick to fire after switching weapons
0.9 s
vs
0.9 s
Both guns take equally long to fire after switching weapons
Same number of pellets
1
vs
1
Both guns fire equal amount of pellets
Same pellet cone spread
0
vs
0
Both guns have same pellet spread
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