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Battlefield 1 Multi-comparison
Symthic BF1 stats version
1.15
Notice

Weapons that show "N/A" for all reload values have dynamic reload times. See reload mechanics page for more information.

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Weapon
Attachment 1
Attachment 2
12g Automatic Backbored
None - None
12g Automatic Backbored
None - None
12g Automatic Backbored
None - None
12g Automatic Backbored
None - None
12g Automatic Backbored
None - None
12g Automatic Backbored
None - None
12g Automatic Backbored
None - None
12g Automatic Backbored
None - None
12g Automatic Backbored
None - None
12g Automatic Backbored
None - None
12g Automatic Backbored
None - None
12g Automatic Backbored
None - None
12g Automatic Backbored
None - None
12g Automatic Backbored
None - None
12g Automatic Backbored
None - None
Damage
Max damage 7.7 7.7 7.7 7.7 7.7 damage
Min damage 3.85 3.85 3.85 3.85 3.85 damage
General 12g Automatic Backbored 12g Automatic Backbored 12g Automatic Backbored 12g Automatic Backbored 12g Automatic Backbored
Rate of fire 257 257 257 257 257 rpm
Rate of fire (Burst) 257 257 257 257 257 rpm
Magazine size 5 5 5 5 5 bullets
Muzzle velocity 333 333 333 333 333 m/s
Time to live 1 1 1 1 1 seconds
Bullet drop 12 12 12 12 12 m/s²
Drag coeff. 0.007 0.007 0.007 0.007 0.007
Deploy time 0.65 0.65 0.65 0.65 0.65 s
Num. of pellets 12 12 12 12 12
Hor. dispersion 1.2 1.2 1.2 1.2 1.2 degrees
Ver. dispersion 1.2 1.2 1.2 1.2 1.2 degrees
Reload time (empty) N/A N/A N/A N/A N/A seconds
Reload time (bullets left) N/A N/A N/A N/A N/A seconds
Reload threshold N/A N/A N/A N/A N/A multiplier
Pre-reload delay 0.5 0.5 0.5 0.5 0.5 s
Post-reload delay 0.3 0.3 0.3 0.3 0.3 s
Single bullet reload -1 -1 -1 -1 -1 s
Bridge delay 0 0 0 0 0 s
Strip reload time 0.67 0.67 0.67 0.67 0.67 s
Strip clip size 1 1 1 1 1 s
Recoil 12g Automatic Backbored 12g Automatic Backbored 12g Automatic Backbored 12g Automatic Backbored 12g Automatic Backbored
Recoil up 4.4 4.4 4.4 4.4 4.4 degrees
Recoil left 0.48 0.48 0.48 0.48 0.48 degrees
Recoil right 0.48 0.48 0.48 0.48 0.48 degrees
Recoil decrease 4.5 4.5 4.5 4.5 4.5 units
First shot recoil mul 1 1 1 1 1 multiplier
Spread (Normal) 12g Automatic Backbored 12g Automatic Backbored 12g Automatic Backbored 12g Automatic Backbored 12g Automatic Backbored
ADS - Not moving 0 0 0 0 0 degrees
ADS - Moving 0.4 0.4 0.4 0.4 0.4 degrees
ADS - First shot spread mul 1 1 1 1 1 multiplier
HIP - Stand - Not moving 0.4 0.4 0.4 0.4 0.4 degrees
HIP - Crouch - Not moving 0.3 0.3 0.3 0.3 0.3 degrees
HIP - Prone - Not moving 0.2 0.2 0.2 0.2 0.2 degrees
HIP - Stand - Moving 0.6 0.6 0.6 0.6 0.6 degrees
HIP - Crouch - Moving 0.5 0.5 0.5 0.5 0.5 degrees
HIP - Prone - Moving 0.4 0.4 0.4 0.4 0.4 degrees
HIP - First shot spread mul 1 1 1 1 1 multiplier
Spread increase per shot 0.15 0.15 0.15 0.15 0.15 deg/shot
Spread Decrease 4.5 4.5 4.5 4.5 4.5 degrees/s
Recoil (Advanced)
ADS-Recoil-Dec 4.5 4.5 4.5 4.5 4.5
HIP-Recoil-Dec 4.5 4.5 4.5 4.5 4.5
ADS-Recoil-Up 4.4 4.4 4.4 4.4 4.4
HIP-Recoil-Up 4.4 4.4 4.4 4.4 4.4
ADS-Recoil-Left 0.48 0.48 0.48 0.48 0.48
HIP-Recoil-Left 0.48 0.48 0.48 0.48 0.48
ADS-Recoil-Right 0.48 0.48 0.48 0.48 0.48
HIP-Recoil-Right 0.48 0.48 0.48 0.48 0.48
Advanced data
Don't mind if you don't have any idea what these mean
Spread Min&Max (Super-advanced, usually not needed)
ADS-Stand-Base-Min 0 0 0 0 0
ADS-Crouch-Base-Min 0 0 0 0 0
ADS-Prone-Base-Min 0 0 0 0 0
ADS-Stand-Move-Min 0.4 0.4 0.4 0.4 0.4
ADS-Crouch-Move-Min 0.4 0.4 0.4 0.4 0.4
ADS-Prone-Move-Min 0.4 0.4 0.4 0.4 0.4
HIP-Stand-Base-Min 0.4 0.4 0.4 0.4 0.4
HIP-Crouch-Base-Min 0.3 0.3 0.3 0.3 0.3
HIP-Prone-Base-Min 0.2 0.2 0.2 0.2 0.2
HIP-Stand-Move-Min 0.6 0.6 0.6 0.6 0.6
HIP-Crouch-Move-Min 0.5 0.5 0.5 0.5 0.5
HIP-Prone-Move-Min 0.4 0.4 0.4 0.4 0.4
ADS-Stand-Base-Max 2 2 2 2 2
ADS-Crouch-Base-Max 2 2 2 2 2
ADS-Prone-Base-Max 2 2 2 2 2
ADS-Stand-Move-Max 2 2 2 2 2
ADS-Crouch-Move-Max 2 2 2 2 2
ADS-Prone-Move-Max 2 2 2 2 2
HIP-Stand-Base-Max 2 2 2 2 2
HIP-Crouch-Base-Max 2 2 2 2 2
HIP-Prone-Base-Max 2 2 2 2 2
HIP-Stand-Move-Max 2 2 2 2 2
HIP-Crouch-Move-Max 2 2 2 2 2
HIP-Prone-Move-Max 2 2 2 2 2
Spread Increase (Super-advanced, usually not needed)
ADS-Stand-Base-SpreadInc 0.15 0.15 0.15 0.15 0.15
ADS-Stand-Base-SpreadInc 0.15 0.15 0.15 0.15 0.15
HIP-Stand-Base-SpreadInc 0.15 0.15 0.15 0.15 0.15
ADS-Crouch-Base-SpreadInc 0.15 0.15 0.15 0.15 0.15
HIP-Crouch-Base-SpreadInc 0.15 0.15 0.15 0.15 0.15
ADS-Prone-Base-SpreadInc 0.15 0.15 0.15 0.15 0.15
HIP-Prone-Base-SpreadInc 0.15 0.15 0.15 0.15 0.15
ADS-Stand-Move-SpreadInc 0.15 0.15 0.15 0.15 0.15
HIP-Stand-Move-SpreadInc 0.15 0.15 0.15 0.15 0.15
ADS-Crouch-Move-SpreadInc 0.15 0.15 0.15 0.15 0.15
HIP-Crouch-Move-SpreadInc 0.15 0.15 0.15 0.15 0.15
ADS-Prone-Move-SpreadInc 0.15 0.15 0.15 0.15 0.15
HIP-Prone-Move-SpreadInc 0.15 0.15 0.15 0.15 0.15
Spread Decrease (Super-advanced, usually not needed)
ADS-Stand-Base-SpreadDec 4.5 4.5 4.5 4.5 4.5
HIP-Stand-Base-SpreadDec 4.5 4.5 4.5 4.5 4.5
ADS-Crouch-Base-SpreadDec 4.5 4.5 4.5 4.5 4.5
HIP-Crouch-Base-SpreadDec 4.5 4.5 4.5 4.5 4.5
ADS-Prone-Base-SpreadDec 4.5 4.5 4.5 4.5 4.5
HIP-Prone-Base-SpreadDec 4.5 4.5 4.5 4.5 4.5
ADS-Stand-Move-SpreadDec 4.5 4.5 4.5 4.5 4.5
HIP-Stand-Move-SpreadDec 4.5 4.5 4.5 4.5 4.5
ADS-Crouch-Move-SpreadDec 4.5 4.5 4.5 4.5 4.5
HIP-Crouch-Move-SpreadDec 4.5 4.5 4.5 4.5 4.5
ADS-Prone-Move-SpreadDec 4.5 4.5 4.5 4.5 4.5
HIP-Prone-Move-SpreadDec 4.5 4.5 4.5 4.5 4.5

12g Automatic Backbored

None+None

12g Automatic Backbored

None+None

12g Automatic Backbored

None+None

12g Automatic Backbored

None+None

12g Automatic Backbored

None+None
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