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Battlefield 1 Weapon info: Autoloading 8 .35 Marksman
Symthic BF1 stats version
1.08
Notice

Some of the weapons from "In the Name of the Tsar" update have incorrect reload times. We are working on fixing these.

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Autoloading 8 .35 Marksman

All info & stats

Description

Name: Remington Model 8

Designed: 1906

Manufacturer: Remington Arms

Country of Origin: United States

Semi-automatic rifle designed by John Browning. Originally intended as a hunting rifle, it gained popularity with law enforcement. The Extended variant is anachronistic however, as detachable magazines weren't developed for the Model 8 until after the war.

Damage over distance

Time to kill

Bullets to kill

Accuracy plot

Advanced recoil & spread data

Recoil Recoil Up Recoil Left Recoil Right Recoil Dec FirstShotMul
ADS 0.85 0.15 0.15 3 1
HIP 0.85 0.15 0.15 3 1


Spread Min Min (Moving) Max Max (Moving) Decrease Decrease (Moving) Increase Increase (Moving)
ADS - Standing 0.14 0.79 1.2 1.2 3.75 3 0.125 0.125
ADS - Crouching 0.14 0.79 1.2 1.2 3.75 3 0.125 0.125
ADS - Prone 0.14 0.79 1.2 1.2 3.75 3 0.125 0.125
HIP - Standing 2 2.5 3 3.5 3 3 0.2 0.2
HIP - Crouching 1.5 2 2.5 3 3 3 0.2 0.2
HIP - Prone 1 1.5 2 2.5 3 3 0.2 0.2

Statistics

General

Damage points
42
30
Dropoff points
34.0
52.0
Firerate
359 RPM
Firerate (Burst)
359 RPM
Num. of pellets
1
Muzzle velocity
660 m/s
Bullet drop
12 m/s²
Drag coeff
0.0025
Mag size
5
Projectile
35Remington
Deploy time*
0.7 s
Hor. dispersion*
0
Ver. dispersion*
0

Reload

Reload (Empty)
N/As
Reload (Left)
N/As
Reload threshold
N/Ax
Pre-reload delay
0.8s
Post-reload delay
0.867s
Single-bullet reload
0.5s
Bridge delay *
0.3s
Strip clip size
5
Strip clip reload
1.567

Recoil

Recoil Up
0.85
Recoil Left
0.15
Recoil Right
0.15
Recoil decrease
3
1st shot multiplier
1

Spread

Spread increase *
0.125
1st shot mul (ADS)
1
1st shot mul (HIP)
1
Spread decrease
3.75
Spread decrease
3.75
ADS - Not moving
0.14
ADS - Moving
0.79
HIP, Standing, Not moving
2
HIP, Crouching, Not moving
1.5
HIP, Prone, Not moving
1
HIP, Standing, Moving
2.5
HIP, Crouching, Moving
2
HIP, Prone, Moving
1.5
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