12 541 387 views
« Back to weapon-list
Battlefield 1 Weapon info: Model 1900 Slug
Symthic BF1 stats version
1.08
Notice

Weapons that show "N/A" for all reload values have dynamic reload times. See reload mechanics page for more information.

Tip: Too technical?

Try our simple comparison to easily find out pros and cons of each weapon.

Model 1900 Slug

All info & stats

Description

Damage over distance

Time to kill

Bullets to kill

Accuracy plot

Advanced recoil & spread data

Recoil Recoil Up Recoil Left Recoil Right Recoil Dec FirstShotMul
ADS 8 2 2 4.5 1
HIP 8 2 2 4.5 1


Spread Min Min (Moving) Max Max (Moving) Decrease Decrease (Moving) Increase Increase (Moving)
ADS - Standing 0.24 0.48 3 3 9 9 0.3 0.3
ADS - Crouching 0.24 0.48 3 3 9 9 0.3 0.3
ADS - Prone 0.24 0.48 3 3 9 9 0.3 0.3
HIP - Standing 1 1.2 2 2.2 9 9 0.3 0.3
HIP - Crouching 1 1 2 2 9 9 0.3 0.3
HIP - Prone 1 1 2 2 9 9 0.3 0.3

Statistics

General

Damage points
112
100
45
Dropoff points
8.0
11.0
60.0
Firerate
299 RPM
Firerate (Burst)
299 RPM
Num. of pellets
1
Muzzle velocity
420 m/s
Bullet drop
12 m/s²
Drag coeff
0.002
Mag size
2
Projectile
12g_Slug_Pump
Deploy time*
0.65 s
Hor. dispersion*
0
Ver. dispersion*
0

Reload

Reload (Empty)
2.4s
Reload (Left)
3.2s
Reload threshold
0.8x
Pre-reload delay
N/As
Post-reload delay
N/As
Single-bullet reload
N/As
Bridge delay *
N/As
Strip clip size
N/A
Strip clip reload
N/A

Recoil

Recoil Up
8
Recoil Left
2
Recoil Right
2
Recoil decrease
4.5
1st shot multiplier
1

Spread

Spread increase *
0.3
1st shot mul (ADS)
1
1st shot mul (HIP)
1
Spread decrease
9
Spread decrease
9
ADS - Not moving
0.24
ADS - Moving
0.48
HIP, Standing, Not moving
1
HIP, Crouching, Not moving
1
HIP, Prone, Not moving
1
HIP, Standing, Moving
1.2
HIP, Crouching, Moving
1
HIP, Prone, Moving
1
6.4921379089355