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Battlefield 4 Quick Attachment Data
Symthic BF4 stats version
1.20
The attachments section is still in development stage.
Most of the attachment data is here, but descriptions are missing.

Suppressor

+Silences weapon (obviously)
+You don't show up on minimap
-Drops muzzle velocity to approx 300m/s (depends on weapon)
-20% more HIP Spread (Not moving)
Doesn't affect spread while moving or ADS

Flash hider

+Reduces muzzle flash

Heavy barrel

+50% less minimum (starting) spread
-50% more upwards recoil

Compensator

+25% less horizontal recoil
-30% more spread increase per shot
-30% more max spread (minor)

Muzzle brake

+25% less upwards recoil
-30% more spread increase per shot
-30% more max spread (minor)

Laser sight (any)

+25% less minimum HIP spread except:
+33% less minimum HIP spread when standing and moving

Angled/Folding grip

Angled and Folding grips have same multipliers

+33% less first shot recoil addition

Ergo/Vertical grip

Ergo and Vertical grips have same multipliers

+50% less minimum spread while moving (both, HIP and ADS)

Potato/Stubby grip

Potato and Stubby grips have same multipliers

+15% less spread increase per shot
+33% less ADS max spread (minor)

Bipod (deployed)

Bipod has no effect when it's not deployed

+87.5% less minimum HIP spread (stading - not moving)
+83.0% less minimum HIP spread (crouch - not moving)
+75.0% less minimum HIP spread (prone - not moving)
+75.0% less minimum ADS spread (not moving)
+75.0% less horizontal recoil
+90.0% less upwards recoil
+50.0% less spread increase per shot (not moving)
+64.0% less max spread (ADS, not moving)
+85.5% less max spread (HIP, not moving)
+85.0% less first shot recoil addition

Bipod for LMGs (deployed)

Bipod has no effect when it's not deployed

+95.0% less minimum HIP spread (stading - not moving)
+93.7% less minimum HIP spread (crouch - not moving)
+91.5% less minimum HIP spread (prone - not moving)
+95.0% less minimum ADS spread (not moving)
+75.0% less horizontal recoil
+90.0% less upwards recoil
+90.0% less spread increase per shot (not moving)
+83.5% less max spread (ADS, not moving)
+92.9% less max spread (HIP, not moving)
+85.0% less first shot recoil addition

Bipod for Snipers (deployed)

Bipod has no effect when it's not deployed

+91.5% less minimum HIP spread (stading - not moving)
+90.0% less minimum HIP spread (crouch - not moving)
+88.0% less minimum HIP spread (prone - not moving)
+70.0% less minimum ADS spread (not moving)
+75.0% less horizontal recoil
+90.0% less upwards recoil
+50.0% less spread increase per shot (not moving)
+85.0% less first shot recoil addition

Canted iron sights

Info coming soon

Tactical light

Info coming soon

Magnifier

Info coming soon

Suppressor (Any)
Flash hider
Heavy barrel
Compensator
Muzzle brake
Laser sight (any)
Angled/Folding grip
Ergo/Vertical grip
Potato/Stubby grip
Bipod (deployed)
Bipod for LMGs (deployed)
Bipod for Snipers (deployed)
Canted iron sights
Tactical light
Magnifier

Suppressor

+Silences weapon (obviously)
+You don't show up on minimap
-Drops muzzle velocity to approx 300m/s (depends on weapon)
-20% more HIP Spread (Not moving)
Doesn't affect spread while moving or ADS

Flash hider

+Reduces muzzle flash

Heavy barrel

+50% less minimum (starting) spread
-50% more upwards recoil

Compensator

+25% less horizontal recoil
-30% more spread increase per shot
-30% more max spread (minor)

Muzzle brake

+25% less upwards recoil
-30% more spread increase per shot
-30% more max spread (minor)

Laser sight (any)

+25% less minimum HIP spread except:
+33% less minimum HIP spread when standing and moving

Angled/Folding grip

Angled and Folding grips have same multipliers

+33% less first shot recoil addition

Ergo/Vertical grip

Ergo and Vertical grips have same multipliers

+50% less minimum spread while moving (both, HIP and ADS)

Potato/Stubby grip

Potato and Stubby grips have same multipliers

+15% less spread increase per shot
+33% less ADS max spread (minor)

Bipod (deployed)

Bipod has no effect when it's not deployed

+87.5% less minimum HIP spread (stading - not moving)
+83.0% less minimum HIP spread (crouch - not moving)
+75.0% less minimum HIP spread (prone - not moving)
+75.0% less minimum ADS spread (not moving)
+75.0% less horizontal recoil
+90.0% less upwards recoil
+50.0% less spread increase per shot (not moving)
+64.0% less max spread (ADS, not moving)
+85.5% less max spread (HIP, not moving)
+85.0% less first shot recoil addition

Bipod for LMGs (deployed)

Bipod has no effect when it's not deployed

+95.0% less minimum HIP spread (stading - not moving)
+93.7% less minimum HIP spread (crouch - not moving)
+91.5% less minimum HIP spread (prone - not moving)
+95.0% less minimum ADS spread (not moving)
+75.0% less horizontal recoil
+90.0% less upwards recoil
+90.0% less spread increase per shot (not moving)
+83.5% less max spread (ADS, not moving)
+92.9% less max spread (HIP, not moving)
+85.0% less first shot recoil addition

Bipod for Snipers (deployed)

Bipod has no effect when it's not deployed

+91.5% less minimum HIP spread (stading - not moving)
+90.0% less minimum HIP spread (crouch - not moving)
+88.0% less minimum HIP spread (prone - not moving)
+70.0% less minimum ADS spread (not moving)
+75.0% less horizontal recoil
+90.0% less upwards recoil
+50.0% less spread increase per shot (not moving)
+85.0% less first shot recoil addition

Canted iron sights

Info coming soon

Tactical light

Info coming soon

Magnifier

Info coming soon