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Battlefield 4 Weapon comparison: GOL Magnum vs AWS
Symthic BF4 stats version
1.4
!

Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

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GOL Magnum
+ None + None
vs
AWS
+ None + None
Advantages of GOL Magnum + None + None
Much more max damage
100
vs
24.5
GOL Magnum does 308% more damage at close range
Much more min damage
59
vs
18
GOL Magnum does 228% more damage at long range
Damage-drop off starts a little further
12.5 m
vs
8 m
GOL Magnum's Damage drop-off starts 56% further
Damage-drop off ends a lot further
150 m
vs
65 m
GOL Magnum's Damage drop-off ends 131% further
Way less bullet drop
9.81 m/s²
vs
15 m/s²
GOL Magnum has 35% less bullet drop
Much longer maximum distance
2900 m
vs
870 m
GOL Magnum's bullets fly 233% further
A bit faster tactical reload (Bullets left)
3.3 s
vs
3.35 s
GOL Magnum reloads 1% faster when there is a bullet in the chamber
Much faster empty reload
4.1 s
vs
4.7 s
GOL Magnum reloads 13% faster when there's no bullet in the chamber
A bit lower first shot recoil multiplier
1 x
vs
1.4 x
GOL Magnum's First shot recoil multiplier is 29% lower
Slightly less spread (HIP, Prone, Not moving)
3
vs
3.5
GOL Magnum has 14% lower HIP base spread (Prone, Not moving)
Slightly less spread (HIP, Prone, Moving)
4
vs
4.5
GOL Magnum has 11% lower HIP base spread (Prone, Moving)
Advantages of AWS + None + None
Much higher fire rate
780 rpm
vs
44 rpm
AWS fires rounds 1673% faster
Much larger magazine
101
vs
6
AWS has 1583% bigger magazine
Significatly less upwards recoil
0.35
vs
1
AWS has 65% less upwards kick
Faster Recoil decrease
15
vs
12
AWS recovers 25% faster from recoil
Slightly less spread (HIP, Stand, Not moving)
4.5
vs
5
AWS has 10% lower HIP base spread (Standing, Not moving)
Slightly less spread (HIP, Stand, Moving)
5.5
vs
6
AWS has 8% lower HIP base spread (Standing, Moving)
Equal stats on GOL Magnum + None + None and AWS + None + None
Same muzzle velocity
580 m/s
vs
580 m/s
Both guns have same muzzle velocity
Same amount of spread (ADS, moving)
1.5
vs
1.5
Both guns have same amount of ADS spread (Moving)
Same amount of spread (HIP, Crouching, Not moving)
4
vs
4
Both guns have same amount of HIP spread (Crouch, Not moving)
Same amount of spread (HIP, Crouching, Moving)
5
vs
5
Both guns have same amount of HIP spread (Crouch, Moving)
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