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Battlefield 4 Weapon comparison: MK11 MOD 0 vs RFB
Symthic BF4 stats version
1.4
!

Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

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MK11 MOD 0
+ None + None
vs
RFB
+ None + None
Advantages of MK11 MOD 0 + None + None
Slightly higher maximum distance
3200 m
vs
3000 m
MK11 MOD 0's bullets fly 7% further
Much faster tactical reload (Bullets left)
1.85 s
vs
2.5 s
MK11 MOD 0 reloads 26% faster when there is a bullet in the chamber
Much faster empty reload
2.4 s
vs
3.2 s
MK11 MOD 0 reloads 25% faster when there's no bullet in the chamber
Higher muzzle velocity
640 m/s
vs
600 m/s
MK11 MOD 0's bullets fly 7% faster
Slightly less recoil to right
0.2
vs
0.3
MK11 MOD 0 has 33% less kick to right
Slightly less spread (ADS, not moving)
0.1
vs
0.125
MK11 MOD 0 has 20% lower ADS base spread (Not moving)
Advantages of RFB + None + None
Slightly less upwards recoil
0.9
vs
1
RFB has 10% less upwards kick
Significantly less spread (ADS, moving)
0.775
vs
1
RFB has 23% lower ADS base spread (Moving)
Significantly less spread (HIP, Stand, Not moving)
2.25
vs
3
RFB has 25% lower HIP base spread (Standing, Not moving)
Slightly less spread (HIP, Crouching, Not moving)
1.875
vs
2.5
RFB has 25% lower HIP base spread (Crouch, Not moving)
Slightly less spread (HIP, Prone, Not moving)
1.5
vs
2
RFB has 25% lower HIP base spread (Prone, Not moving)
Slightly less spread (HIP, Stand, Moving)
3.5
vs
4
RFB has 13% lower HIP base spread (Standing, Moving)
Slightly less spread (HIP, Crouching, Moving)
3
vs
3.5
RFB has 14% lower HIP base spread (Crouch, Moving)
Slightly less spread (HIP, Prone, Moving)
2.5
vs
3
RFB has 17% lower HIP base spread (Prone, Moving)
Equal stats on MK11 MOD 0 + None + None and RFB + None + None
Same maximum damage
45
vs
45
Both do same damage at close range
Same minimum damage
38
vs
38
Both do same damage at long range
Same drop-off start distance
15 m
vs
15 m
Damage starts to drop at the same distance
Same drop-off end distance
80 m
vs
80 m
Damage drop stops at the same distance
Same fire rate
260 rpm
vs
260 rpm
Both guns cycle at the same rate
Equal magazine size
21
vs
21
Both guns have equal sized magazine
Equal bullet drop
9.81 m/s²
vs
9.81 m/s²
Both guns have same bullet drop
Same Recoil decrease
8
vs
8
Both guns recover from recoil as fast as the other
Same first shot recoil multiplier
1 x
vs
1 x
Both guns have same first shot recoil multiplier
Same amount of spread increase per shot
0.3
vs
0.3
Spread increases at the same rate on both guns
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