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Battlefield 4 Multi-comparison: CS-LR4 vs CS-LR4 vs CS-LR4 vs CS-LR4 vs CS-LR4
Symthic BF4 stats version
1.4

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Weapon
Attachment 1
Attachment 2
CS-LR4
None - None
CS-LR4
None - None
CS-LR4
None - None
CS-LR4
None - None
CS-LR4
None - None
CS-LR4
None - None
CS-LR4
None - None
CS-LR4
None - None
CS-LR4
None - None
CS-LR4
None - None
CS-LR4
None - None
CS-LR4
None - None
CS-LR4
None - None
CS-LR4
None - None
CS-LR4
None - None
Damage
Start Damage 100 100 100 100 100 damage
End Damage 59 59 59 59 59 damage
Damage Drop Start 12.5 12.5 12.5 12.5 12.5 meters
Damage Drop End 100 100 100 100 100 meters
General CS-LR4 CS-LR4 CS-LR4 CS-LR4 CS-LR4
Rate Of Fire 40 40 40 40 40 rpm
Rate Of Fire (Burst) 40 40 40 40 40 rpm
Magazine Size 6 6 6 6 6 bullets
Muzzle velocity 670 670 670 670 670 m/s
Time to live 5 5 5 5 5 seconds
Max distance 3350 3350 3350 3350 3350 meters
Bullet drop 9.81 9.81 9.81 9.81 9.81 m/s²
Reload time (empty) 4.8 4.8 4.8 4.8 4.8 seconds
Reload time (bullets left) 2.6 2.6 2.6 2.6 2.6 seconds
Reload threshold 0.88 0.88 0.88 0.88 0.88 multiplier
Recoil CS-LR4 CS-LR4 CS-LR4 CS-LR4 CS-LR4
Recoil up 1 1 1 1 1 degrees
Recoil left 0 0 0 0 0 degrees
Recoil right 0 0 0 0 0 degrees
Recoil decrease 12 12 12 12 12 units
First shot recoil mul 1 1 1 1 1 multiplier
Spread (Normal) CS-LR4 CS-LR4 CS-LR4 CS-LR4 CS-LR4
ADS - Not moving 0 0 0 0 0 degrees
ADS - Moving 1.5 1.5 1.5 1.5 1.5 degrees
HIP - Stand - Not moving 5 5 5 5 5 degrees
HIP - Crouch - Not moving 4 4 4 4 4 degrees
HIP - Prone - Not moving 3 3 3 3 3 degrees
HIP - Stand - Moving 6 6 6 6 6 degrees
HIP - Crouch - Moving 5 5 5 5 5 degrees
HIP - Prone - Moving 4 4 4 4 4 degrees
Spread increase per shot 0 0 0 0 0 deg/shot
Spread Decrease 7.5 7.5 7.5 7.5 7.5 degrees/s
Recoil (Advanced)
ADS-Recoil-Dec 12 12 12 12 12
HIP-Recoil-Dec 12 12 12 12 12
ADS-Recoil-Up 1 1 1 1 1
HIP-Recoil-Up 1 1 1 1 1
ADS-Recoil-Left 0 0 0 0 0
HIP-Recoil-Left 0 0 0 0 0
ADS-Recoil-Right 0 0 0 0 0
HIP-Recoil-Right 0 0 0 0 0
Advanced data
Don't mind if you don't have any idea what these mean
Spread Min&Max (Super-advanced, usually not needed)
ADS-Stand-Base-Min 0 0 0 0 0
ADS-Crouch-Base-Min 0 0 0 0 0
ADS-Prone-Base-Min 0 0 0 0 0
ADS-Stand-Move-Min 1.5 1.5 1.5 1.5 1.5
ADS-Crouch-Move-Min 1 1 1 1 1
ADS-Prone-Move-Min 1 1 1 1 1
HIP-Stand-Base-Min 5 5 5 5 5
HIP-Crouch-Base-Min 4 4 4 4 4
HIP-Prone-Base-Min 3 3 3 3 3
HIP-Stand-Move-Min 6 6 6 6 6
HIP-Crouch-Move-Min 5 5 5 5 5
HIP-Prone-Move-Min 4 4 4 4 4
ADS-Stand-Base-Max 1.5 1.5 1.5 1.5 1.5
ADS-Crouch-Base-Max 1.5 1.5 1.5 1.5 1.5
ADS-Prone-Base-Max 1.5 1.5 1.5 1.5 1.5
ADS-Stand-Move-Max 1.5 1.5 1.5 1.5 1.5
ADS-Crouch-Move-Max 1.5 1.5 1.5 1.5 1.5
ADS-Prone-Move-Max 1.5 1.5 1.5 1.5 1.5
HIP-Stand-Base-Max 7 7 7 7 7
HIP-Crouch-Base-Max 7 7 7 7 7
HIP-Prone-Base-Max 7 7 7 7 7
HIP-Stand-Move-Max 7 7 7 7 7
HIP-Crouch-Move-Max 7 7 7 7 7
HIP-Prone-Move-Max 7 7 7 7 7
Spread Increase (Super-advanced, usually not needed)
ADS-Stand-Base-SpreadInc 0 0 0 0 0
HIP-Stand-Base-SpreadInc 0 0 0 0 0
ADS-Crouch-Base-SpreadInc 0 0 0 0 0
HIP-Crouch-Base-SpreadInc 0 0 0 0 0
ADS-Prone-Base-SpreadInc 0 0 0 0 0
HIP-Prone-Base-SpreadInc 0 0 0 0 0
ADS-Stand-Move-SpreadInc 0 0 0 0 0
HIP-Stand-Move-SpreadInc 0 0 0 0 0
ADS-Crouch-Move-SpreadInc 0 0 0 0 0
HIP-Crouch-Move-SpreadInc 0 0 0 0 0
ADS-Prone-Move-SpreadInc 0 0 0 0 0
HIP-Prone-Move-SpreadInc 0 0 0 0 0
Spread Decrease (Super-advanced, usually not needed)
ADS-Stand-Base-SpreadDec 7.5 7.5 7.5 7.5 7.5
HIP-Stand-Base-SpreadDec 7.5 7.5 7.5 7.5 7.5
ADS-Crouch-Base-SpreadDec 7.5 7.5 7.5 7.5 7.5
HIP-Crouch-Base-SpreadDec 7.5 7.5 7.5 7.5 7.5
ADS-Prone-Base-SpreadDec 7.5 7.5 7.5 7.5 7.5
HIP-Prone-Base-SpreadDec 7.5 7.5 7.5 7.5 7.5
ADS-Stand-Move-SpreadDec 7.5 7.5 7.5 7.5 7.5
HIP-Stand-Move-SpreadDec 7.5 7.5 7.5 7.5 7.5
ADS-Crouch-Move-SpreadDec 7.5 7.5 7.5 7.5 7.5
HIP-Crouch-Move-SpreadDec 7.5 7.5 7.5 7.5 7.5
ADS-Prone-Move-SpreadDec 7.5 7.5 7.5 7.5 7.5
HIP-Prone-Move-SpreadDec 7.5 7.5 7.5 7.5 7.5

CS-LR4

None+None

CS-LR4

None+None

CS-LR4

None+None

CS-LR4

None+None

CS-LR4

None+None
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