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Battlefield 4 Multi-comparison: SV98 vs SV98 vs SV98 vs SV98 vs SV98
Symthic BF4 stats version
1.4

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Weapon
Attachment 1
Attachment 2
SV98
None - None
SV98
None - None
SV98
None - None
SV98
None - None
SV98
None - None
SV98
None - None
SV98
None - None
SV98
None - None
SV98
None - None
SV98
None - None
SV98
None - None
SV98
None - None
SV98
None - None
SV98
None - None
SV98
None - None
Damage
Start Damage 100 100 100 100 100 damage
End Damage 59 59 59 59 59 damage
Damage Drop Start 12.5 12.5 12.5 12.5 12.5 meters
Damage Drop End 100 100 100 100 100 meters
General SV98 SV98 SV98 SV98 SV98
Rate Of Fire 43 43 43 43 43 rpm
Rate Of Fire (Burst) 43 43 43 43 43 rpm
Magazine Size 11 11 11 11 11 bullets
Muzzle velocity 520 520 520 520 520 m/s
Time to live 5 5 5 5 5 seconds
Max distance 2600 2600 2600 2600 2600 meters
Bullet drop 9.81 9.81 9.81 9.81 9.81 m/s²
Reload time (empty) 4.7 4.7 4.7 4.7 4.7 seconds
Reload time (bullets left) 2.9 2.9 2.9 2.9 2.9 seconds
Reload threshold 0.85 0.85 0.85 0.85 0.85 multiplier
Recoil SV98 SV98 SV98 SV98 SV98
Recoil up 1 1 1 1 1 degrees
Recoil left 0 0 0 0 0 degrees
Recoil right 0 0 0 0 0 degrees
Recoil decrease 12 12 12 12 12 units
First shot recoil mul 1 1 1 1 1 multiplier
Spread (Normal) SV98 SV98 SV98 SV98 SV98
ADS - Not moving 0 0 0 0 0 degrees
ADS - Moving 1.5 1.5 1.5 1.5 1.5 degrees
HIP - Stand - Not moving 4 4 4 4 4 degrees
HIP - Crouch - Not moving 3 3 3 3 3 degrees
HIP - Prone - Not moving 2.5 2.5 2.5 2.5 2.5 degrees
HIP - Stand - Moving 5 5 5 5 5 degrees
HIP - Crouch - Moving 4 4 4 4 4 degrees
HIP - Prone - Moving 3.5 3.5 3.5 3.5 3.5 degrees
Spread increase per shot 0 0 0 0 0 deg/shot
Spread Decrease 7.5 7.5 7.5 7.5 7.5 degrees/s
Recoil (Advanced)
ADS-Recoil-Dec 12 12 12 12 12
HIP-Recoil-Dec 12 12 12 12 12
ADS-Recoil-Up 1 1 1 1 1
HIP-Recoil-Up 1 1 1 1 1
ADS-Recoil-Left 0 0 0 0 0
HIP-Recoil-Left 0 0 0 0 0
ADS-Recoil-Right 0 0 0 0 0
HIP-Recoil-Right 0 0 0 0 0
Advanced data
Don't mind if you don't have any idea what these mean
Spread Min&Max (Super-advanced, usually not needed)
ADS-Stand-Base-Min 0 0 0 0 0
ADS-Crouch-Base-Min 0 0 0 0 0
ADS-Prone-Base-Min 0 0 0 0 0
ADS-Stand-Move-Min 1.5 1.5 1.5 1.5 1.5
ADS-Crouch-Move-Min 1 1 1 1 1
ADS-Prone-Move-Min 1 1 1 1 1
HIP-Stand-Base-Min 4 4 4 4 4
HIP-Crouch-Base-Min 3 3 3 3 3
HIP-Prone-Base-Min 2.5 2.5 2.5 2.5 2.5
HIP-Stand-Move-Min 5 5 5 5 5
HIP-Crouch-Move-Min 4 4 4 4 4
HIP-Prone-Move-Min 3.5 3.5 3.5 3.5 3.5
ADS-Stand-Base-Max 1.5 1.5 1.5 1.5 1.5
ADS-Crouch-Base-Max 1.5 1.5 1.5 1.5 1.5
ADS-Prone-Base-Max 1.5 1.5 1.5 1.5 1.5
ADS-Stand-Move-Max 1.5 1.5 1.5 1.5 1.5
ADS-Crouch-Move-Max 1.5 1.5 1.5 1.5 1.5
ADS-Prone-Move-Max 1.5 1.5 1.5 1.5 1.5
HIP-Stand-Base-Max 7 7 7 7 7
HIP-Crouch-Base-Max 7 7 7 7 7
HIP-Prone-Base-Max 7 7 7 7 7
HIP-Stand-Move-Max 7 7 7 7 7
HIP-Crouch-Move-Max 7 7 7 7 7
HIP-Prone-Move-Max 7 7 7 7 7
Spread Increase (Super-advanced, usually not needed)
ADS-Stand-Base-SpreadInc 0 0 0 0 0
HIP-Stand-Base-SpreadInc 0 0 0 0 0
ADS-Crouch-Base-SpreadInc 0 0 0 0 0
HIP-Crouch-Base-SpreadInc 0 0 0 0 0
ADS-Prone-Base-SpreadInc 0 0 0 0 0
HIP-Prone-Base-SpreadInc 0 0 0 0 0
ADS-Stand-Move-SpreadInc 0 0 0 0 0
HIP-Stand-Move-SpreadInc 0 0 0 0 0
ADS-Crouch-Move-SpreadInc 0 0 0 0 0
HIP-Crouch-Move-SpreadInc 0 0 0 0 0
ADS-Prone-Move-SpreadInc 0 0 0 0 0
HIP-Prone-Move-SpreadInc 0 0 0 0 0
Spread Decrease (Super-advanced, usually not needed)
ADS-Stand-Base-SpreadDec 7.5 7.5 7.5 7.5 7.5
HIP-Stand-Base-SpreadDec 7.5 7.5 7.5 7.5 7.5
ADS-Crouch-Base-SpreadDec 7.5 7.5 7.5 7.5 7.5
HIP-Crouch-Base-SpreadDec 7.5 7.5 7.5 7.5 7.5
ADS-Prone-Base-SpreadDec 7.5 7.5 7.5 7.5 7.5
HIP-Prone-Base-SpreadDec 7.5 7.5 7.5 7.5 7.5
ADS-Stand-Move-SpreadDec 7.5 7.5 7.5 7.5 7.5
HIP-Stand-Move-SpreadDec 7.5 7.5 7.5 7.5 7.5
ADS-Crouch-Move-SpreadDec 7.5 7.5 7.5 7.5 7.5
HIP-Crouch-Move-SpreadDec 7.5 7.5 7.5 7.5 7.5
ADS-Prone-Move-SpreadDec 7.5 7.5 7.5 7.5 7.5
HIP-Prone-Move-SpreadDec 7.5 7.5 7.5 7.5 7.5

SV98

None+None

SV98

None+None

SV98

None+None

SV98

None+None

SV98

None+None
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