Symthic was shut down on January 11th, 2019. You're viewing an archive of this page from 2019-01-12 at 18:09. Thank you all for your support! Please get in touch via the Curse help desk if you need any support using this archive. Join Symthic on Discord.

Symthic » Blog
19th January 2014
The January Patch
Tags: Weapons,Vehicles,Patches
You can read this blog post here
With the introduction of a new patch, and the promise of more to come, we explain the changes in the new patch.
Read full post »
Reads: 77606
By Pepin the Short
05th January 2014
Armor Weapons (Part 2)
Tags: Weapons,Vehicles
You can read this blog post here
To conclude our discussion on the armament of ground vehicles, we look now at the trade-offs involved in selecting weapons for the Fast Attack Craft and Mobile Anti-Air.
Read full post »
Reads: 76518
By Pepin the Short
05th January 2014
Armor Weapons (Part 1)
Tags: Weapons,Vehicles
You can read this blog post here
Continuing the discussion on armored vehicles, we describe the trade-offs in selecting from among the weapons available to them, focusing first on MBTs and IFVs.
Read full post »
Reads: 76968
By Pepin the Short
17th December 2013
Armor Countermeasures
Tags: Countermeasures,Reactive Armor,Vehicles
You can read this blog post here. 3151.
Continuing our elaboration of the mechanics of armored vehicles, we move to a discussion on the purpose of the various countermeasures, as well as elaborate on the exact effects of the new reactive armor.
Read full post »
Reads: 84533
By Pepin the Short
06th December 2013
Damage Against Armor
Tags: Launchers,Armor,Vehicles
You can read this blog post here
To help make sense of engagements with armored vehicles, we explain multipliers and countermeasures that affect damage to armor.
Read full post »
Reads: 84904
By Pepin the Short
26th November 2013
Engineer Launchers
Tags: Launchers,Infantry,Tanks
You can read this blog post here
Explaining the purpose and features of the various anti-tank launchers available to the Engineer kit, to help you understand what sets them apart from one another.
Read full post »
Reads: 112767
By Pepin the Short
23rd November 2013
Data File Browser
Tags: Data Browser, Data Files
You can read this blog post here
Today, we'd like to announce that the Battlefield 4 data files, from which we pull all our stats on the Symthic website, are now available for public viewing:
The BF4 Data Browser
Read full post »
Reads: 95282
By Pepin the Short
21st November 2013
Weapons, Damage, and Precision (Part 2)
Tags: Weapons,Precision,Infantry
You can read this blog post here
Continuing discussion of the fundamental weapon mechanics in Battlefield 4, we now move onto the more complicated issue of weapon precision.
Read full post »
Reads: 106056
By Pepin the Short
21st November 2013
Weapons, Damage, and Precision (Part 1)
Tags: Weapons,Damage,Infantry
You can read this blog post here
The first of a two-part discussion, we break down the fundamental weapon mechanics in Battlefield 4, beginning first by talking about how the concept of damage works.
Read full post »
Reads: 104992
By Pepin the Short