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Symthic » Blog » Posts with tag `Vehicles´
19th January 2014
The January Patch
Tags: Weapons,Vehicles,Patches
You can read this blog post here
With the introduction of a new patch, and the promise of more to come, we explain the changes in the new patch.
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Reads: 77607
By Pepin the Short
05th January 2014
Armor Weapons (Part 2)
Tags: Weapons,Vehicles
You can read this blog post here
To conclude our discussion on the armament of ground vehicles, we look now at the trade-offs involved in selecting weapons for the Fast Attack Craft and Mobile Anti-Air.
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Reads: 76519
By Pepin the Short
05th January 2014
Armor Weapons (Part 1)
Tags: Weapons,Vehicles
You can read this blog post here
Continuing the discussion on armored vehicles, we describe the trade-offs in selecting from among the weapons available to them, focusing first on MBTs and IFVs.
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Reads: 76969
By Pepin the Short
17th December 2013
Armor Countermeasures
Tags: Countermeasures,Reactive Armor,Vehicles
You can read this blog post here. 3151.
Continuing our elaboration of the mechanics of armored vehicles, we move to a discussion on the purpose of the various countermeasures, as well as elaborate on the exact effects of the new reactive armor.
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Reads: 84534
By Pepin the Short
06th December 2013
Damage Against Armor
Tags: Launchers,Armor,Vehicles
You can read this blog post here
To help make sense of engagements with armored vehicles, we explain multipliers and countermeasures that affect damage to armor.
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Reads: 84905
By Pepin the Short