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CoD: Ghosts Weapon comparison: M27 IAR vs R5 RGP
Symthic Ghosts stats version
1.3
!

Weapon 1

VS
Weapon
Attachment
Attachment 2

Weapon 2

Apply attachment changes

M27 IAR
+ None
vs
R5 RGP
+ None
Advantages of M27 IAR + None
Much more min damage
32
vs
20
M27 IAR does 60% more damage at long range
Slightly higher fire rate
705 rpm
vs
631 rpm
M27 IAR fires rounds 12% faster
Much larger magazine
100
vs
24
M27 IAR has 317% bigger magazine
Significantly less upwards recoil
46
vs
56
M27 IAR has 18% less upwards kick
Slightly less recoil to right
40
vs
44
M27 IAR has 9% less kick to right
Advantages of R5 RGP + None
Little more max damage
49
vs
48
R5 RGP does 2% more damage at close range
Damage-drop off starts a lot further
33.02 m
vs
24.13 m
R5 RGP's Damage drop-off starts 37% further
Damage-drop off ends a lot further
55.88 m
vs
41.91 m
R5 RGP's Damage drop-off ends 33% further
Much faster tactical reload (Bullets left)
2.46 s
vs
4.767 s
R5 RGP reloads 48% faster when there is a bullet in the chamber
Much faster empty reload
2.83 s
vs
5.633 s
R5 RGP reloads 50% faster when there's no bullet in the chamber
Much lower Reload Threshold
1.6 s
vs
3.5 s
R5 RGP's reload threshold is 54% lower
Significantly less downwards recoil
-20
vs
-30
R5 RGP has 33% less downwards kick
Slightly less recoil to left
-44
vs
-52
R5 RGP has 15% less kick to left
Slightly faster recoil recenter speed
1400
vs
1350
R5 RGP has 4% faster recoil center speed
Slightly faster ADS speed
0.3 s
vs
0.35 s
R5 RGP áims down the sights 14% faster
Slightly less HIP spread while standing (min)
3.5
vs
4
R5 RGP has 13% tighter HIP spread (Standing)
Slightly less HIP spread while crouching (min)
3
vs
3.5
R5 RGP has 14% tighter HIP spread (Crouching)
Slightly less HIP spread while prone (min)
2.5
vs
3
R5 RGP has 17% tighter HIP spread (Prone)
Equal stats on M27 IAR + None and R5 RGP + None
Same damage multiplier for headshots
1.4 x
vs
1.4 x
Both guns have same headshot damage multiplier
11.381149291992