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Battlefield Hardline Weapon comparison: 388-RECON vs SOCOM16
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
!

Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

388-RECON
+ None + None
vs
SOCOM16
+ None + None
Advantages of 388-RECON + None + None
Much more max damage
90
vs
34
388-RECON does 165% more damage at close range
Much more min damage
59
vs
25
388-RECON does 136% more damage at long range
Damage-drop off starts a lot further
30 m
vs
20 m
388-RECON's Damage drop-off starts 50% further
Much longer maximum distance
2400 m
vs
1650 m
388-RECON's bullets fly 45% further
Advantages of SOCOM16 + None + None
Damage-drop off ends a lot further
120 m
vs
100 m
SOCOM16's Damage drop-off ends 20% further
Much higher fire rate
360 rpm
vs
39 rpm
SOCOM16 fires rounds 823% faster
Much larger magazine
21
vs
6
SOCOM16 has 250% bigger magazine
Much faster tactical reload (Bullets left)
2.4 s
vs
3.2 s
SOCOM16 reloads 25% faster when there is a bullet in the chamber
Much faster empty reload
3.4 s
vs
4.11 s
SOCOM16 reloads 17% faster when there's no bullet in the chamber
Higher muzzle velocity
550 m/s
vs
480 m/s
SOCOM16's bullets fly 15% faster
Significantly less spread (ADS, moving)
1
vs
1.5
SOCOM16 has 33% lower ADS base spread (Moving)
Significantly less spread (HIP, Stand, Not moving)
3
vs
5
SOCOM16 has 40% lower HIP base spread (Standing, Not moving)
Significantly less spread (HIP, Crouching, Not moving)
2.5
vs
4
SOCOM16 has 38% lower HIP base spread (Crouch, Not moving)
Significantly less spread (HIP, Prone, Not moving)
2
vs
3
SOCOM16 has 33% lower HIP base spread (Prone, Not moving)
Significantly less spread (HIP, Stand, Moving)
4
vs
6
SOCOM16 has 33% lower HIP base spread (Standing, Moving)
Significantly less spread (HIP, Crouching, Moving)
3.5
vs
5
SOCOM16 has 30% lower HIP base spread (Crouch, Moving)
Significantly less spread (HIP, Prone, Moving)
3
vs
4
SOCOM16 has 25% lower HIP base spread (Prone, Moving)
Equal stats on 388-RECON + None + None and SOCOM16 + None + None
Equal bullet drop
9.81 m/s²
vs
9.81 m/s²
Both guns have same bullet drop
Same amount of upwards recoil (ADS, Stand)
0.5
vs
0.5
Both guns have equal amount of upwards kick (ADS, Stand)
Same Recoil decrease (ADS, Stand)
6
vs
6
Both guns recover from recoil as fast as the other (ADS, Stand)
Same first shot recoil multiplier
2 x
vs
2 x
Both guns have same first shot recoil multiplier
13.960838317871