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Battlefield Hardline Weapon comparison: 92FS vs CAR-556
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
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Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

92FS
+ None + None
vs
CAR-556
+ None + None
Advantages of 92FS + None + None
Little more max damage
25
vs
24
92FS does 4% more damage at close range
Much more min damage
15
vs
12
92FS does 25% more damage at long range
Damage-drop off starts a little further
10 m
vs
8 m
92FS's Damage drop-off starts 25% further
Much faster tactical reload (Bullets left)
1.82 s
vs
2.4 s
92FS reloads 24% faster when there is a bullet in the chamber
Much faster empty reload
2 s
vs
3.67 s
92FS reloads 46% faster when there's no bullet in the chamber
A bit lower first shot recoil multiplier
1 x
vs
2 x
92FS's First shot recoil multiplier is 50% lower
Significantly less spread (HIP, Stand, Not moving)
1
vs
3
92FS has 67% lower HIP base spread (Standing, Not moving)
Significantly less spread (HIP, Crouching, Not moving)
1
vs
2.5
92FS has 60% lower HIP base spread (Crouch, Not moving)
Significantly less spread (HIP, Prone, Not moving)
1
vs
2
92FS has 50% lower HIP base spread (Prone, Not moving)
Significantly less spread (HIP, Stand, Moving)
1.5
vs
3.5
92FS has 57% lower HIP base spread (Standing, Moving)
Significantly less spread (HIP, Crouching, Moving)
1.5
vs
3
92FS has 50% lower HIP base spread (Crouch, Moving)
Significantly less spread (HIP, Prone, Moving)
1.5
vs
2.5
92FS has 40% lower HIP base spread (Prone, Moving)
Advantages of CAR-556 + None + None
Damage-drop off ends a lot further
50 m
vs
20 m
CAR-556's Damage drop-off ends 150% further
Much higher fire rate
700 rpm
vs
400 rpm
CAR-556 fires rounds 75% faster
Much larger magazine
41
vs
16
CAR-556 has 156% bigger magazine
Much longer maximum distance
750 m
vs
190 m
CAR-556's bullets fly 295% further
Much higher muzzle velocity
500 m/s
vs
380 m/s
CAR-556's bullets fly 32% faster
Slightly less upwards recoil (ADS, Stand)
0.35
vs
0.45
CAR-556 has 22% less upwards kick (ADS, Stand)
Slightly less recoil to left (ADS, Stand)
0.15
vs
0.3
CAR-556 has 50% less kick to left (ADS, Stand)
Slightly less recoil to right (ADS, Stand)
0.25
vs
0.3
CAR-556 has 17% less kick to right (ADS, Stand)
A lot faster Recoil decrease (ADS, Stand)
18
vs
12
CAR-556 recovers 50% faster from recoil (ADS, Stand)
Significantly less spread (ADS, not moving)
0.2
vs
0.5
CAR-556 has 60% lower ADS base spread (Not moving)
Significantly less spread increase per shot
0.15
vs
0.2
Spread increases 25% less on CAR-556 when shooting
Equal stats on 92FS + None + None and CAR-556 + None + None
Equal bullet drop
15 m/s²
vs
15 m/s²
Both guns have same bullet drop
Same amount of spread (ADS, moving)
0.5
vs
0.5
Both guns have same amount of ADS spread (Moving)
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