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Battlefield Hardline Weapon comparison: 92FS vs M12S
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
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Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

92FS
+ None + None
vs
M12S
+ None + None
Advantages of 92FS + None + None
Little more max damage
25
vs
24
92FS does 4% more damage at close range
Much more min damage
15
vs
12
92FS does 25% more damage at long range
Much faster empty reload
2 s
vs
2.8 s
92FS reloads 29% faster when there's no bullet in the chamber
A bit lower first shot recoil multiplier
1 x
vs
2 x
92FS's First shot recoil multiplier is 50% lower
Advantages of M12S + None + None
Damage-drop off starts a lot further
20 m
vs
10 m
M12S's Damage drop-off starts 100% further
Damage-drop off ends a lot further
35 m
vs
20 m
M12S's Damage drop-off ends 75% further
Much higher fire rate
550 rpm
vs
400 rpm
M12S fires rounds 38% faster
Much larger magazine
32
vs
16
M12S has 100% bigger magazine
Much longer maximum distance
630 m
vs
190 m
M12S's bullets fly 232% further
A bit faster tactical reload (Bullets left)
1.5 s
vs
1.82 s
M12S reloads 18% faster when there is a bullet in the chamber
Higher muzzle velocity
420 m/s
vs
380 m/s
M12S's bullets fly 11% faster
Significatly less upwards recoil (ADS, Stand)
0.12
vs
0.45
M12S has 73% less upwards kick (ADS, Stand)
Significatly less recoil to left (ADS, Stand)
0.1
vs
0.3
M12S has 67% less kick to left (ADS, Stand)
Significatly less recoil to right (ADS, Stand)
0.08
vs
0.3
M12S has 73% less kick to right (ADS, Stand)
A lot faster Recoil decrease (ADS, Stand)
20
vs
12
M12S recovers 67% faster from recoil (ADS, Stand)
Significantly less spread (ADS, not moving)
0.2
vs
0.5
M12S has 60% lower ADS base spread (Not moving)
Significantly less spread (ADS, moving)
0.3
vs
0.5
M12S has 40% lower ADS base spread (Moving)
Slightly less spread (HIP, Stand, Not moving)
0.5
vs
1
M12S has 50% lower HIP base spread (Standing, Not moving)
Slightly less spread (HIP, Crouching, Not moving)
0.5
vs
1
M12S has 50% lower HIP base spread (Crouch, Not moving)
Slightly less spread (HIP, Prone, Not moving)
0.5
vs
1
M12S has 50% lower HIP base spread (Prone, Not moving)
Slightly less spread (HIP, Stand, Moving)
0.8
vs
1.5
M12S has 47% lower HIP base spread (Standing, Moving)
Slightly less spread (HIP, Crouching, Moving)
0.8
vs
1.5
M12S has 47% lower HIP base spread (Crouch, Moving)
Slightly less spread (HIP, Prone, Moving)
0.8
vs
1.5
M12S has 47% lower HIP base spread (Prone, Moving)
Equal stats on 92FS + None + None and M12S + None + None
Equal bullet drop
15 m/s²
vs
15 m/s²
Both guns have same bullet drop
Same amount of spread increase per shot
0.2
vs
0.2
Spread increases at the same rate on both guns
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