Symthic was shut down on January 11th, 2019. You're viewing an archive of this page from 2019-01-12 at 20:17. Thank you all for your support! Please get in touch via the Curse help desk if you need any support using this archive. Join Symthic on Discord.

10 946 804 views
Battlefield Hardline Weapon comparison: 93R vs ARM
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
!

Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

93R
+ None + None
vs
ARM
+ None + None
Advantages of 93R + None + None
Much higher fire rate
900 rpm
vs
630 rpm
93R fires rounds 43% faster
Much faster tactical reload (Bullets left)
1.35 s
vs
2.1 s
93R reloads 36% faster when there is a bullet in the chamber
Much faster empty reload
1.95 s
vs
3.6 s
93R reloads 46% faster when there's no bullet in the chamber
Slightly less upwards recoil (ADS, Stand)
0.25
vs
0.35
93R has 29% less upwards kick (ADS, Stand)
A lot faster Recoil decrease (ADS, Stand)
30
vs
18
93R recovers 67% faster from recoil (ADS, Stand)
Slightly less spread (HIP, Stand, Not moving)
1.5
vs
2
93R has 25% lower HIP base spread (Standing, Not moving)
Slightly less spread (HIP, Stand, Moving)
2
vs
2.5
93R has 20% lower HIP base spread (Standing, Moving)
Advantages of ARM + None + None
Much more max damage
24
vs
20
ARM does 20% more damage at close range
Much more min damage
13
vs
10
ARM does 30% more damage at long range
Damage-drop off starts a lot further
35 m
vs
8 m
ARM's Damage drop-off starts 338% further
Damage-drop off ends a lot further
60 m
vs
24 m
ARM's Damage drop-off ends 150% further
Much larger magazine
51
vs
21
ARM has 143% bigger magazine
Slightly higher maximum distance
750 m
vs
570 m
ARM's bullets fly 32% further
Much higher muzzle velocity
500 m/s
vs
380 m/s
ARM's bullets fly 32% faster
Slightly less recoil to right (ADS, Stand)
0.175
vs
0.2
ARM has 13% less kick to right (ADS, Stand)
Significantly less spread (ADS, not moving)
0.3
vs
0.6
ARM has 50% lower ADS base spread (Not moving)
Significantly less spread (ADS, moving)
0.5
vs
0.6
ARM has 17% lower ADS base spread (Moving)
Significantly less spread increase per shot
0.05
vs
0.25
Spread increases 80% less on ARM when shooting
Slightly less spread (HIP, Prone, Not moving)
1
vs
1.5
ARM has 33% lower HIP base spread (Prone, Not moving)
Slightly less spread (HIP, Prone, Moving)
1.5
vs
2
ARM has 25% lower HIP base spread (Prone, Moving)
Equal stats on 93R + None + None and ARM + None + None
Equal bullet drop
15 m/s²
vs
15 m/s²
Both guns have same bullet drop
Same amount of recoil to left (ADS, Stand)
0.1
vs
0.1
Both kick to left as much as the other (ADS, Stand)
Same first shot recoil multiplier
2 x
vs
2 x
Both guns have same first shot recoil multiplier
Same amount of spread (HIP, Crouching, Not moving)
1.5
vs
1.5
Both guns have same amount of HIP spread (Crouch, Not moving)
Same amount of spread (HIP, Crouching, Moving)
2
vs
2
Both guns have same amount of HIP spread (Crouch, Moving)
15.505075454712