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Battlefield Hardline Weapon comparison: AKS-74u vs RPK74
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
!

Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

AKS-74u
+ None + None
vs
RPK74
+ None + None
Advantages of AKS-74u + None + None
Much higher fire rate
735 rpm
vs
650 rpm
AKS-74u fires rounds 13% faster
Slightly less upwards recoil (ADS, Stand)
0.27
vs
0.37
AKS-74u has 27% less upwards kick (ADS, Stand)
Significantly less spread increase per shot
0.045
vs
0.3
Spread increases 85% less on AKS-74u when shooting
Advantages of RPK74 + None + None
Much larger magazine
51
vs
31
RPK74 has 65% bigger magazine
A bit faster tactical reload (Bullets left)
2.2 s
vs
2.48 s
RPK74 reloads 11% faster when there is a bullet in the chamber
A bit faster empty reload
3 s
vs
3.3 s
RPK74 reloads 9% faster when there's no bullet in the chamber
Significantly less spread (ADS, not moving)
0.15
vs
0.3
RPK74 has 50% lower ADS base spread (Not moving)
Equal stats on AKS-74u + None + None and RPK74 + None + None
Same maximum damage
24
vs
24
Both do same damage at close range
Same minimum damage
12
vs
12
Both do same damage at long range
Same drop-off start distance
12 m
vs
12 m
Damage starts to drop at the same distance
Same drop-off end distance
32 m
vs
32 m
Damage drop stops at the same distance
Equal bullet drop
15 m/s²
vs
15 m/s²
Both guns have same bullet drop
Same maximum distance
750 m
vs
750 m
Both guns have the same maximum range
Same muzzle velocity
500 m/s
vs
500 m/s
Both guns have same muzzle velocity
Same amount of recoil to left (ADS, Stand)
0.075
vs
0.075
Both kick to left as much as the other (ADS, Stand)
Same amount of recoil to right (ADS, Stand)
0.15
vs
0.15
Both kick to right as much as the other (ADS, Stand)
Same Recoil decrease (ADS, Stand)
18
vs
18
Both guns recover from recoil as fast as the other (ADS, Stand)
Same first shot recoil multiplier
1.8 x
vs
1.8 x
Both guns have same first shot recoil multiplier
Same amount of spread (ADS, moving)
0.5
vs
0.5
Both guns have same amount of ADS spread (Moving)
Same amount of spread (HIP, Stand, Not moving)
2
vs
2
Both guns have same amount of HIP spread (Standing, Not moving)
Same amount of spread (HIP, Crouching, Not moving)
1.5
vs
1.5
Both guns have same amount of HIP spread (Crouch, Not moving)
Same amount of spread (HIP, Prone, Not moving)
1
vs
1
Both guns have same amount of HIP spread (Prone, Not moving)
Same amount of spread (HIP, Stand, Moving)
2.5
vs
2.5
Both guns have same amount of HIP spread (Standing, Moving)
Same amount of spread (HIP, Crouching, Moving)
2
vs
2
Both guns have same amount of HIP spread (Crouch, Moving)
Same amount of spread (HIP, Prone, Moving)
1.5
vs
1.5
Both guns have same amount of HIP spread (Prone, Moving)
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