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Battlefield Hardline Weapon comparison: AWM vs 388-RECON
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
!

Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

AWM
+ None + None
vs
388-RECON
+ None + None
Advantages of AWM + None + None
Much longer maximum distance
2750 m
vs
2400 m
AWM's bullets fly 15% further
Higher muzzle velocity
550 m/s
vs
480 m/s
AWM's bullets fly 15% faster
Advantages of 388-RECON + None + None
A bit faster tactical reload (Bullets left)
3.2 s
vs
3.5 s
388-RECON reloads 9% faster when there is a bullet in the chamber
Much faster empty reload
4.11 s
vs
5.3 s
388-RECON reloads 22% faster when there's no bullet in the chamber
Significatly less upwards recoil (ADS, Stand)
0.5
vs
0.7
388-RECON has 29% less upwards kick (ADS, Stand)
Equal stats on AWM + None + None and 388-RECON + None + None
Same maximum damage
90
vs
90
Both do same damage at close range
Same minimum damage
59
vs
59
Both do same damage at long range
Same drop-off start distance
30 m
vs
30 m
Damage starts to drop at the same distance
Same drop-off end distance
100 m
vs
100 m
Damage drop stops at the same distance
Same fire rate
39 rpm
vs
39 rpm
Both guns cycle at the same rate
Equal magazine size
6
vs
6
Both guns have equal sized magazine
Equal bullet drop
9.81 m/s²
vs
9.81 m/s²
Both guns have same bullet drop
Same Recoil decrease (ADS, Stand)
6
vs
6
Both guns recover from recoil as fast as the other (ADS, Stand)
Same first shot recoil multiplier
2 x
vs
2 x
Both guns have same first shot recoil multiplier
Same amount of spread (ADS, moving)
1.5
vs
1.5
Both guns have same amount of ADS spread (Moving)
Same amount of spread (HIP, Stand, Not moving)
5
vs
5
Both guns have same amount of HIP spread (Standing, Not moving)
Same amount of spread (HIP, Crouching, Not moving)
4
vs
4
Both guns have same amount of HIP spread (Crouch, Not moving)
Same amount of spread (HIP, Prone, Not moving)
3
vs
3
Both guns have same amount of HIP spread (Prone, Not moving)
Same amount of spread (HIP, Stand, Moving)
6
vs
6
Both guns have same amount of HIP spread (Standing, Moving)
Same amount of spread (HIP, Crouching, Moving)
5
vs
5
Both guns have same amount of HIP spread (Crouch, Moving)
Same amount of spread (HIP, Prone, Moving)
4
vs
4
Both guns have same amount of HIP spread (Prone, Moving)
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