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Battlefield Hardline Weapon comparison: AWM vs AWS
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
!

Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

AWM
+ None + None
vs
AWS
+ None + None
Advantages of AWM + None + None
Much more max damage
90
vs
60
AWM does 50% more damage at close range
Much more min damage
59
vs
45
AWM does 31% more damage at long range
Much longer maximum distance
2750 m
vs
1500 m
AWM's bullets fly 83% further
Much higher muzzle velocity
550 m/s
vs
300 m/s
AWM's bullets fly 83% faster
Advantages of AWS + None + None
Slightly higher fire rate
45 rpm
vs
39 rpm
AWS fires rounds 15% faster
Equal stats on AWM + None + None and AWS + None + None
Same drop-off start distance
30 m
vs
30 m
Damage starts to drop at the same distance
Same drop-off end distance
100 m
vs
100 m
Damage drop stops at the same distance
Equal magazine size
6
vs
6
Both guns have equal sized magazine
Equal bullet drop
9.81 m/s²
vs
9.81 m/s²
Both guns have same bullet drop
Same tactical reload time (bullets left)
3.5 s
vs
3.5 s
Both guns tactical reload as fast as the other
Same empty reload time
5.3 s
vs
5.3 s
Both guns empty reload as fast as the other
Same amount of upwards recoil (ADS, Stand)
0.7
vs
0.7
Both guns have equal amount of upwards kick (ADS, Stand)
Same amount of recoil to left (ADS, Stand)
0.005
vs
0.005
Both kick to left as much as the other (ADS, Stand)
Same amount of recoil to right (ADS, Stand)
-0.005
vs
-0.005
Both kick to right as much as the other (ADS, Stand)
Same Recoil decrease (ADS, Stand)
6
vs
6
Both guns recover from recoil as fast as the other (ADS, Stand)
Same first shot recoil multiplier
2 x
vs
2 x
Both guns have same first shot recoil multiplier
Same amount of spread (ADS, not moving)
0.005
vs
0.005
Both guns have same amount of ADS spread (Not moving)
Same amount of spread (ADS, moving)
1.5
vs
1.5
Both guns have same amount of ADS spread (Moving)
Same amount of spread (HIP, Stand, Not moving)
5
vs
5
Both guns have same amount of HIP spread (Standing, Not moving)
Same amount of spread (HIP, Crouching, Not moving)
4
vs
4
Both guns have same amount of HIP spread (Crouch, Not moving)
Same amount of spread (HIP, Prone, Not moving)
3
vs
3
Both guns have same amount of HIP spread (Prone, Not moving)
Same amount of spread (HIP, Stand, Moving)
6
vs
6
Both guns have same amount of HIP spread (Standing, Moving)
Same amount of spread (HIP, Crouching, Moving)
5
vs
5
Both guns have same amount of HIP spread (Crouch, Moving)
Same amount of spread (HIP, Prone, Moving)
4
vs
4
Both guns have same amount of HIP spread (Prone, Moving)
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