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Battlefield Hardline Weapon comparison: AWM vs HK51
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
!

Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

AWM
+ None + None
vs
HK51
+ None + None
Advantages of AWM + None + None
Much more max damage
90
vs
33
AWM does 173% more damage at close range
Much more min damage
59
vs
22
AWM does 168% more damage at long range
Damage-drop off starts a lot further
30 m
vs
20 m
AWM's Damage drop-off starts 50% further
Damage-drop off ends a lot further
100 m
vs
50 m
AWM's Damage drop-off ends 100% further
Way less bullet drop
9.81 m/s²
vs
15 m/s²
AWM has 35% less bullet drop
Much longer maximum distance
2750 m
vs
1050 m
AWM's bullets fly 162% further
Slightly less upwards recoil (ADS, Stand)
0.7
vs
0.8
AWM has 13% less upwards kick (ADS, Stand)
Significatly less recoil to left (ADS, Stand)
0.005
vs
0.25
AWM has 98% less kick to left (ADS, Stand)
Significatly less recoil to right (ADS, Stand)
-0.005
vs
0.5
AWM has 101% less kick to right (ADS, Stand)
Significantly less spread (ADS, not moving)
0.005
vs
0.4
AWM has 99% lower ADS base spread (Not moving)
Advantages of HK51 + None + None
Much higher fire rate
500 rpm
vs
39 rpm
HK51 fires rounds 1182% faster
Much larger magazine
21
vs
6
HK51 has 250% bigger magazine
Much faster tactical reload (Bullets left)
1.85 s
vs
3.5 s
HK51 reloads 47% faster when there is a bullet in the chamber
Much faster empty reload
2.3 s
vs
5.3 s
HK51 reloads 57% faster when there's no bullet in the chamber
Much higher muzzle velocity
700 m/s
vs
550 m/s
HK51's bullets fly 27% faster
A lot faster Recoil decrease (ADS, Stand)
18
vs
6
HK51 recovers 200% faster from recoil (ADS, Stand)
A bit lower first shot recoil multiplier
1.1 x
vs
2 x
HK51's First shot recoil multiplier is 45% lower
Significantly less spread (ADS, moving)
1
vs
1.5
HK51 has 33% lower ADS base spread (Moving)
Significantly less spread (HIP, Stand, Not moving)
2
vs
5
HK51 has 60% lower HIP base spread (Standing, Not moving)
Significantly less spread (HIP, Crouching, Not moving)
2.5
vs
4
HK51 has 38% lower HIP base spread (Crouch, Not moving)
Significantly less spread (HIP, Prone, Not moving)
2
vs
3
HK51 has 33% lower HIP base spread (Prone, Not moving)
Significantly less spread (HIP, Stand, Moving)
3
vs
6
HK51 has 50% lower HIP base spread (Standing, Moving)
Significantly less spread (HIP, Crouching, Moving)
3
vs
5
HK51 has 40% lower HIP base spread (Crouch, Moving)
Significantly less spread (HIP, Prone, Moving)
2.5
vs
4
HK51 has 38% lower HIP base spread (Prone, Moving)
Equal stats on AWM + None + None and HK51 + None + None
14.708042144775