Symthic was shut down on January 11th, 2019. You're viewing an archive of this page from 2019-01-12 at 20:13. Thank you all for your support! Please get in touch via the Curse help desk if you need any support using this archive. Join Symthic on Discord.

10 945 822 views
Battlefield Hardline Weapon comparison: AWM vs K10
Symthic BF:H stats version
1.7
Note: PC version of "Battlefield: Hardline" uses different weapon stats than consoles. Numbers shown on Symthic are for PC only.
!

Weapon 1

VS
Weapon
Attachment 1
Attachment 2

Weapon 2

Apply attachment changes

AWM
+ None + None
vs
K10
+ None + None
Advantages of AWM + None + None
Much more max damage
90
vs
20
AWM does 350% more damage at close range
Much more min damage
59
vs
8
AWM does 638% more damage at long range
Damage-drop off starts a lot further
30 m
vs
5 m
AWM's Damage drop-off starts 500% further
Damage-drop off ends a lot further
100 m
vs
25 m
AWM's Damage drop-off ends 300% further
Way less bullet drop
9.81 m/s²
vs
15 m/s²
AWM has 35% less bullet drop
Much longer maximum distance
2750 m
vs
465 m
AWM's bullets fly 491% further
Much higher muzzle velocity
550 m/s
vs
310 m/s
AWM's bullets fly 77% faster
Significatly less recoil to left (ADS, Stand)
0.005
vs
0.45
AWM has 99% less kick to left (ADS, Stand)
Significatly less recoil to right (ADS, Stand)
-0.005
vs
0.45
AWM has 101% less kick to right (ADS, Stand)
A bit lower first shot recoil multiplier
2 x
vs
2.4 x
AWM's First shot recoil multiplier is 17% lower
Significantly less spread (ADS, not moving)
0.005
vs
0.4
AWM has 99% lower ADS base spread (Not moving)
Advantages of K10 + None + None
Much higher fire rate
1200 rpm
vs
39 rpm
K10 fires rounds 2977% faster
Much larger magazine
26
vs
6
K10 has 333% bigger magazine
Much faster tactical reload (Bullets left)
1.5 s
vs
3.5 s
K10 reloads 57% faster when there is a bullet in the chamber
Much faster empty reload
2.23 s
vs
5.3 s
K10 reloads 58% faster when there's no bullet in the chamber
Significatly less upwards recoil (ADS, Stand)
0.22
vs
0.7
K10 has 69% less upwards kick (ADS, Stand)
A lot faster Recoil decrease (ADS, Stand)
20
vs
6
K10 recovers 233% faster from recoil (ADS, Stand)
Significantly less spread (ADS, moving)
0.8
vs
1.5
K10 has 47% lower ADS base spread (Moving)
Significantly less spread (HIP, Stand, Not moving)
1
vs
5
K10 has 80% lower HIP base spread (Standing, Not moving)
Significantly less spread (HIP, Crouching, Not moving)
1
vs
4
K10 has 75% lower HIP base spread (Crouch, Not moving)
Significantly less spread (HIP, Prone, Not moving)
1
vs
3
K10 has 67% lower HIP base spread (Prone, Not moving)
Significantly less spread (HIP, Stand, Moving)
1.5
vs
6
K10 has 75% lower HIP base spread (Standing, Moving)
Significantly less spread (HIP, Crouching, Moving)
1.25
vs
5
K10 has 75% lower HIP base spread (Crouch, Moving)
Significantly less spread (HIP, Prone, Moving)
1.25
vs
4
K10 has 69% lower HIP base spread (Prone, Moving)
Equal stats on AWM + None + None and K10 + None + None
20.126104354858